Deathrun maps:

Post Deathrun Maps Submissions here.
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Pukata
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Deathrun maps:

Post by Pukata »

Deathrun_aquariums
Well about a half year ago i made deathrun_aquarium but it was bugged when final version came out. I tryed to fix it by making a deathrun_aquarium_final but it came out really hard. Now i fixed all hard traps and all bugs so the map is posseble to finish. '

Download link: http://www.fpsbanana.com/maps/82775


Deathrun_hard_last
Also along with deathrun_aquiarums i fixed the map deathrun_hard because the 3rd last trap was imposseble to get pass. Kinda forgot to test that trap bfore the map came out ehe... but now its fixed.

Download link: http://www.fpsbanana.com/maps/86443

Deathrun_Pyramid
I finished that map bfore i went to libanon and i see it isnt added on the cs6 yet. It still has the old version deathrun_pyramid_final2
Pls add the newest version: http://www.fpsbanana.com/maps/100214

Deathrun_aztecrun
Same as pyramid pls remove the old version deahrun_aztecrun_final and add the new version: http://www.fpsbanana.com/maps/98463

Deathrun_evolotion
The same mappers who made deathrun_temple their latest map is Deathrun_evolotion and i tested it with them on their server. So it dosent need testing.

Download link: http://www.fpsbanana.com/maps/98811

Still finding a way to solve the server crash problem with spacebase its probberly a missing sprite in the res. but now im focosed on making a new map with Huibert
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