[Day] [S2] WW XXVI: Phantoms

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Re: [S2] WW XXVI: Phantoms

Post by Unown »

Would it be possible to vote on a dead player?
Since their roles haven't been revelead yet, they won't stay dead, so kill em twice just to make sure they stay dead.
If noone comes from the future to stop you from doing it, then how bad of a decision can it really be?
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Re: [S2] WW XXVI: Phantoms

Post by Styx »

FEAR wrote:Would it be possible to vote on a dead player?
Since their roles haven't been revelead yet, they won't stay dead, so kill em twice just to make sure they stay dead.
I'd love to, trust me. However dead people die by being sealed I think?
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Re: [S2] WW XXVI: Phantoms

Post by Blaze »

Styx wrote:Also blaze didnt rhyme in his last post modkill
It wasnt my own words and therefor i didnt have to rhyme
Go home and buy some thyme
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Re: [S2] WW XXVI: Phantoms

Post by Unown »

Styx wrote:
FEAR wrote:Would it be possible to vote on a dead player?
Since their roles haven't been revelead yet, they won't stay dead, so kill em twice just to make sure they stay dead.
I'd love to, trust me. However dead people die by being sealed I think?
Yes but maybe they get sealed when they die a second time
If noone comes from the future to stop you from doing it, then how bad of a decision can it really be?
Tough runs don't last, tough Runners do.
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Re: [S2] WW XXVI: Phantoms

Post by Styx »

FEAR wrote:
Styx wrote:
FEAR wrote:Would it be possible to vote on a dead player?
Since their roles haven't been revelead yet, they won't stay dead, so kill em twice just to make sure they stay dead.
I'd love to, trust me. However dead people die by being sealed I think?
Yes but maybe they get sealed when they die a second time
It works like that? [IF IT WORKS LIKE THAT MY VOTE IS ON SADNESS AGAIN IF NOT IT STAYS LIKE IT IS]
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Re: [S2] WW XXVI: Phantoms

Post by Emziek »

Why would you vote a person who has been mauled?
You must take this statement at face value because every statement I make is inherently correct.
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Re: [S2] WW XXVI: Phantoms

Post by Styx »

NEUTRAL wrote:Why would you vote a person who has been mauled?
Because fuck jtc
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Re: [S2] WW XXVI: Phantoms

Post by Flath »

Are we really going to vote me out cause of my post activity ? Well i'm sorry to tell you but whenever i'm talking in a ww game, i end up dying really fast, i'd rather live more than 3 rounds this game. We are too clueless to lynch anyone yet, you might do more harm to the village than you expect by lynching someone prematurely.
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Re: [S2] WW XXVI: Phantoms

Post by Majin Vegeta #BB »

Flath wrote:Are we really going to vote me out cause of my post activity ? Well i'm sorry to tell you but whenever i'm talking in a ww game, i end up dying really fast, i'd rather live more than 3 rounds this game. We are too clueless to lynch anyone yet, you might do more harm to the village than you expect by lynching someone prematurely.
Clever tactic is clever
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Re: [S2] WW XXVI: Phantoms

Post by Emziek »

Styx wrote:
NEUTRAL wrote:Why would you vote a person who has been mauled?
Because fuck jtc
Well, JTc has a higher probability of being village than everyone else on the basis he was mauled.

Flath - 4 - HATEFUL, Cruxell, CONFUSION, SiX
Cruxell - 2 - Patrick, Styx
Styx - 2 - Larah, NEUTRAL

[vote Styx]
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Re: [S2] WW XXVI: Phantoms

Post by Flath »

[vote Cruxell]

I know you are a hero, you'll probably volonteer to trade my life for yours
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Re: [S2] WW XXVI: Phantoms

Post by Numble »

FEAR wrote:Would it be possible to vote on a dead player?
Since their roles haven't been revelead yet, they won't stay dead, so kill em twice just to make sure they stay dead.
FEAR wrote:Would it be possible to vote on a dead player?
Since their roles haven't been revelead yet, they won't stay dead, so kill em twice just to make sure they stay dead.
I think there might be a grave digger for finding out roles and limited revives. Therefore dead people stay dead no matter what, unless there's still revive charges.
You try to give your love away because you cannot bear its radiance, but you cannot separate it from yourself. To understand your fellow humans, you must understand why you give them your love. You must realize that hate is but a crime-ridden subdivision of love. You must reclaim what you never lost. You must take leave of your sanity, and yet be fully responsible for your actions.
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Re: [S2] WW XXVI: Phantoms

Post by Flath »

Flath - 4 - HATEFUL, Cruxell, CONFUSION, SiX
Cruxell - 3 - Patrick, Styx, Flath
Styx - 2 - Larah, NEUTRAL
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Re: [S2] WW XXVI: Phantoms

Post by Dee Dee »

[unvote]

Flath - 3 - HATEFUL, Cruxell, SiX
Cruxell - 3 - Patrick, Styx, Flath
Styx - 2 - Larah, NEUTRAL
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Re: [S2] WW XXVI: Phantoms

Post by Numble »

Okay first off: Why's nobody thinking about Rakuzan's reason for no lynch?

Second: I get that Flath hasn't been exactly a productive person but I'll go to the extent of saying that he's part right: we're too clueless to lynch people out of simply activity.

Third: how's jtc any more village than any other? Remember: there's revives, it could be an easy ruse to get the village to claim to him. Besides, styx is tunnel visioned on him: I'm guessing there's something to that besides "f*ck jtc"

Fourth: Daan you've been really quiet this round, you're usually highly productive and get some info running around. Why so quiet? Trying to avoid the spot light for some reason?

Fith: Emz I found it very odd that you got a spiked interest when I mentioned "Busdriving". I want to hear your public opinion on what might be the hidden mechanics of this game.

Sixth: Patrick you've been awfully quiet for someone who had a heated argument with Ultor. Same applies to you Ultor. You've been both really quiet.

Seventh: Larah could elaborate on what he said? He simply said "don't lynch me"?
You try to give your love away because you cannot bear its radiance, but you cannot separate it from yourself. To understand your fellow humans, you must understand why you give them your love. You must realize that hate is but a crime-ridden subdivision of love. You must reclaim what you never lost. You must take leave of your sanity, and yet be fully responsible for your actions.
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