Village MVPs: WaywardVole, for getting a spot-on peek on numble just in time to save an innocent Konijn from being lynched (who, ironically, called him an idiot),
I said "All you idiots who continue to lynch me this round, please actually use your brain and realise that what MMage is saying cannot be true.". WaywardVole never voted me (at least that round) so I in fact did not call him an idiot
and Konijn, for being a generally correct and vocal villager.
Call me big headed if you want, but I think I actually played the best out of everyone this game. Yes WaywardVole got a "spot-on peek" on numble that stopped me from being lynched (I don't think I'd have died anyway as I had 975~ HP at the time), but he was just lucky with that investigate.
MMage wrote:GG wp. I was the most obvious evil to ever evil an evil... and it almost worked. Village had no clue JUST how OP Desperate Gamble really is. CML would have survived every lynch from here until the end of the game (gaining health from them due to shield breakage), and nobody trusted my warnings to stay off him because I was being suspicious. That would have got me at least 3 extra rounds (probably more), and Xen/Arsenic/Wayward/Pr0g were all close to death. From that point, with cml sacrificing on the round the village didn't lynch him, I would have had 2k+ health and OP drains. Activating my own Desperate Gamble from that point (If I couldn't get village to lynch Kon, probably would have been simple enough) would have carried me to victory with my huge health bar.
Oh, and village never missing a lynch past R1. That was horribly unfortunate for us.
And Wayward/Pr0g peeking the round that we Equilibriumed them.
All in all, we got fuuuuuuuucked by luck.
(and that cml lost his fervor for the game after the first round where he wanted to suicide on Rain to
get out of the game earlier take out a key player.)
Yet I called you out on it and I also was investigating you this round (I'm sure this is part of the reason why you surrendered). Looks like my "fundamental attribution error" and circular logic wasn't so bad after all, huh?
@HATER, thanks for the game it was really fun. I can only imagine how painfully laborious calculating and sending out each PM every round must have been, so thanks for sticking with it.
I quite like this new mode, though it does need balancing probably. Also, I think it would be a lot easier for the host if Rain (or someone else) were to make the bot handle all of the actions because doing it manually on this mode must take an inordinate amount of time.