[Wolf Win] Werewolf XXIV: Classic werewolf [GAME OVER]

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cml
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Werewolf XXIV: Classic werewolf [GAME OVER]

Post by cml »

Welcome to Werewolf XXIV.

Why is it called classic werewolf? Because there are no gimmicks.

There are only two teams, wolves and village.
The wolf team is the small one, and the villagers don't start knowing each other.
At least half of the roles (assuming enough players) are vanilla villagers.
All of the roles are what they say they are in the message.
And there are no third party roles stronger than a SK.

That said, it is a closed game. Just remember that your enemy is the other team this time, not my setup.

Gameplay rules:

The basic rules are in effect.
Alternate Game Type: Closed
Common Action Timestamp: No Surprises
Common Voting Type: Timed Lynch
Common Tie Breaker: LHLV
Common Ghost Etiquette: RP Play Style
Common Game Start: Hospitalization
Common R0 Peeks: Random Negative
Common Death Reveal: Full Reveal Upon Death

This game will use 24h speedplay.

I will take the last valid action submitted by each player/team. Actions are to be submitted via messages only. I will not accept actions submitted via steam/teamspeak/IRC.


Winning the game:

Village: There are no werewolves alive and no hostile third parties alive.
Werewolves: Reach parity with the village.

Round results:

All kills: <player> was attacked. <player> died.
Protection or toughness: <player> was attacked. <player> survived.
Lynch: <player> was lynched


Modkill/replacement rules:

Breaking the rules will result in replacement if it is possible to do so without disrupting the game, otherwise you will be modkilled. If you are not sure about any of the rules, ask me. It is better to ask than to be modkilled.

Not voting and/or sending night actions(if applicable) opens you up for replacement. If there are no replacements available, you may be modkilled if you miss two or more rounds during the game (not in a row as it has been in the past). I decide if you get modkilled for this or not.

If you think I have missed anything from these rules, let me know.

Players are not permitted to use external sites for the storage or exchange of information. Specifically, this refers to cryptobin and similar sites. Again, if you are not sure on something, ask.

No accounts not directly involved in this game are to be involved in this game (so no using an alt as a proof that a message has not been altered - or for anything else you can think of). Replacements count as being involved in the game once I announce that they have replaced in.

No screencaps. Copy/pasting the text is perfectly fine though as long as it wasn't a host message.

No drama in the thread. No drama during the game. Bring issues up with me first. If it looks unbalanced, let me know before we start or don't complain about it. Those are rules, you may be modkilled for breaking them if it disrupts the game.

Please send me a copy/summary of any interesting conversations relating to this game. That is not a rule, it just makes things more interesting for the host.

[signups open]
Last edited by cml on Tue Jun 23, 2015 10:11 pm, edited 7 times in total.
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Emziek
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Re: Werewolf XXIV: Classic werewolf

Post by Emziek »

[in]
You must take this statement at face value because every statement I make is inherently correct.
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Konijn
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Re: Werewolf XXIV: Classic werewolf

Post by Konijn »

Even though I'd rather play a Mafia game instead of WW cause WW is still kinda confusing to me I'll declare myself [in]
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Re: Werewolf XXIV: Classic werewolf

Post by Lien~ »

[In]
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Re: Werewolf XXIV: Classic werewolf

Post by Ish »

[In]


[Maul Toon]
:P
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Re: Werewolf XXIV: Classic werewolf

Post by Pr0Gr4mm4 »

im [in] :D
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Re: Werewolf XXIV: Classic werewolf

Post by Numble »

[In]
You try to give your love away because you cannot bear its radiance, but you cannot separate it from yourself. To understand your fellow humans, you must understand why you give them your love. You must realize that hate is but a crime-ridden subdivision of love. You must reclaim what you never lost. You must take leave of your sanity, and yet be fully responsible for your actions.
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Re: Werewolf XXIV: Classic werewolf

Post by SiX »

[In]
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Re: Werewolf XXIV: Classic werewolf

Post by Lawliet »

[in]
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Re: Werewolf XXIV: Classic werewolf

Post by Ish »

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cml
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Re: Werewolf XXIV: Classic werewolf

Post by cml »

If I don't get more players, would people rather that I just run with 8 people (would need everyone to be highly active) or that I change it to an open setup?
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Re: Werewolf XXIV: Classic werewolf

Post by SiX »

Both?
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Re: Werewolf XXIV: Classic werewolf

Post by Konijn »

I'm in favour of an open setup
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Re: Werewolf XXIV: Classic werewolf

Post by Numble »

I'd like to look at it running like it is right now..
You try to give your love away because you cannot bear its radiance, but you cannot separate it from yourself. To understand your fellow humans, you must understand why you give them your love. You must realize that hate is but a crime-ridden subdivision of love. You must reclaim what you never lost. You must take leave of your sanity, and yet be fully responsible for your actions.
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Re: Werewolf XXIV: Classic werewolf

Post by Blaze »

[In]

ill join, and ill try to be active
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