deathrun_duality_final

Post Reply
User avatar
「LtRed」ム
Posts: 77
Joined: Sun Feb 12, 2017 1:44 pm
Location: Above you :)

deathrun_duality_final

Post by 「LtRed」ム »

I know this map was requested before and declined(i think). I doubt it was looked in perfectly since it was in with a LOT of other maps, and this map definitely deserves its own post.

Difficulty - Medium/Hardish
download link - https://maps.cs-bg.info/maps/cs/1893/
Map demo - http://www.filedropper.com/deathrunfinal
Map traps - http://www.filedropper.com/deathrunfinalterr

Reasons to be added - Basically, this map can easily replace(or keep both [doubt it]) since its not a lot harder, better than a lot of the current maps. I know, its somewhat hard since people already couldn't finish the roller(in duality easy) now there are 2 but in my opinion its for the best since the maps in the current cycle are TOO easy only hard one is kogi b2 and its never played(100% sure duality_final will be played a lot).
This map is not long, same length as the old one.It also removes the issue with the /shop immortality since if the players go to that ledge, they cant go back up and are forced to die.

Fixes required by the admins to be added - the bhop blocks to not go down
"Success is the ability to go from one failure to the next without any loss of enthusiasm."
-LtRed
User avatar
[email protected] *
Posts: 940
Joined: Sun Aug 13, 2017 12:57 pm

Re: deathrun_duality_final

Post by [email protected] * »

Tested it! for me it's a lot better, our players should get used to this kind of maps because these easy maps made others leave, we can keep the 2 versions together, it's 2018 so we shouldn't care much anymore about players in doing bhop, addition of a map contains bhop blocks will make them more better and more motivated to learn bhop.
User avatar
zapt0r
neonDragon Admin
Posts: 1482
Joined: Sun Nov 01, 2015 10:06 am

Re: deathrun_duality_final

Post by zapt0r »

Will take a look at shortly :)
Regards,
zapt0r
User avatar
「LtRed」ム
Posts: 77
Joined: Sun Feb 12, 2017 1:44 pm
Location: Above you :)

Re: deathrun_duality_final

Post by 「LtRed」ム »

Bump!
Any progress on the map? :3
"Success is the ability to go from one failure to the next without any loss of enthusiasm."
-LtRed
User avatar
zapt0r
neonDragon Admin
Posts: 1482
Joined: Sun Nov 01, 2015 10:06 am

Re: deathrun_duality_final

Post by zapt0r »

Honestly forgot about this map-test. Will probably do it this weekend.
Regards,
zapt0r
User avatar
「LtRed」ム
Posts: 77
Joined: Sun Feb 12, 2017 1:44 pm
Location: Above you :)

Re: deathrun_duality_final

Post by 「LtRed」ム »

Second Bump,
Guess it got forgotten again :p
"Success is the ability to go from one failure to the next without any loss of enthusiasm."
-LtRed
User avatar
「LtRed」ム
Posts: 77
Joined: Sun Feb 12, 2017 1:44 pm
Location: Above you :)

Re: deathrun_duality_final

Post by 「LtRed」ム »

another bump XD
"Success is the ability to go from one failure to the next without any loss of enthusiasm."
-LtRed
User avatar
「LtRed」ム
Posts: 77
Joined: Sun Feb 12, 2017 1:44 pm
Location: Above you :)

Re: deathrun_duality_final

Post by 「LtRed」ム »

Zapt0r u lazy fucking bitch another bump for u
"Success is the ability to go from one failure to the next without any loss of enthusiasm."
-LtRed
SaKraN~
Posts: 358
Joined: Wed Mar 08, 2017 7:55 pm

Re: deathrun_duality_final

Post by SaKraN~ »

hhhhhhhhhhhhhhhh
Image <--- English 2020...
Post Reply

Return to “Submit Deathrun Maps”