This also happens if the server is 31/32 players online. You have to wait until someone leaves the server or you will just get the "reliable channel overflowed" message.Pukata wrote:Usually happens on roundstart when the zombie mod resets itself, and has to set models back on every single player on the server. If too much is going on, too much information is sent to every player, which causes the player to overflow and disconnect. Yet another reason why we don't need more models. As for replacement, i need a wide opinion from all the VIPs on the server, who should decide whether they want to replace a skin. The skins were picked because of their uniqueness and quality, and some of the models presented on this topic are not of the highest quality when it comes to animations.Queen's Revenge wrote:What about replacing them?Pukata wrote:No new VIP skins will be added, because we need to have a stable amount of so called "precache slots" (that is things like models, sounds, sprites take up). Maps and plugins takes up some of these "precache slots", and every server has a hardcoded limit of 512 (default cs precaches takes up to 450 slots alone). We are very close to that limit, and if we add too many models, we have 0 space left if we were to add a map in the future with some models in it, or any other extention that require one of these "precache slots". With 0 space left, the server crashes.
Also, sometimes you can't join the server (even if you try 10 times) because it says "reliable channel overflowed", checked with some people and they also get this. What could it be?
One thing that i really think should be changed back is the price of maniac. Way, way to cheap at the moment. I used to play quite a lot of zombies but now i cant find myself joining the server since every round as a ct is impossible to win due to maniac being so cheap. I think at least adjust it back to what it was before you lowered it.