deathrun_duality_final
Posted: Fri Apr 20, 2018 11:21 am
I know this map was requested before and declined(i think). I doubt it was looked in perfectly since it was in with a LOT of other maps, and this map definitely deserves its own post.
Difficulty - Medium/Hardish
download link - https://maps.cs-bg.info/maps/cs/1893/
Map demo - http://www.filedropper.com/deathrunfinal
Map traps - http://www.filedropper.com/deathrunfinalterr
Reasons to be added - Basically, this map can easily replace(or keep both [doubt it]) since its not a lot harder, better than a lot of the current maps. I know, its somewhat hard since people already couldn't finish the roller(in duality easy) now there are 2 but in my opinion its for the best since the maps in the current cycle are TOO easy only hard one is kogi b2 and its never played(100% sure duality_final will be played a lot).
This map is not long, same length as the old one.It also removes the issue with the /shop immortality since if the players go to that ledge, they cant go back up and are forced to die.
Fixes required by the admins to be added - the bhop blocks to not go down
Difficulty - Medium/Hardish
download link - https://maps.cs-bg.info/maps/cs/1893/
Map demo - http://www.filedropper.com/deathrunfinal
Map traps - http://www.filedropper.com/deathrunfinalterr
Reasons to be added - Basically, this map can easily replace(or keep both [doubt it]) since its not a lot harder, better than a lot of the current maps. I know, its somewhat hard since people already couldn't finish the roller(in duality easy) now there are 2 but in my opinion its for the best since the maps in the current cycle are TOO easy only hard one is kogi b2 and its never played(100% sure duality_final will be played a lot).
This map is not long, same length as the old one.It also removes the issue with the /shop immortality since if the players go to that ledge, they cant go back up and are forced to die.
Fixes required by the admins to be added - the bhop blocks to not go down