Changelog Deathrun

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Pukata
neonDragon Admin
Posts: 4108
Joined: Sat Feb 21, 2009 12:00 am
Location: Denmark

Changelog Deathrun

Post by Pukata »

18/10/2014
  • Fixed achievement bug, with some nonsteamers that keept unlocking the same achievments
  • Fixed regit's favorite achievement (hopefully)
  • Changed afk-slayer for Ts, so now it just looks if the T moved, rather then if he pressed a button.
  • Added AFK slayer for CT, keeps checking if a player moved in a given period, if not, the plugin will slay him.
10/07/2014
  • Bit old change, but steam avatars now display in 'my stats' in toplist.
  • Fixed slay bug in deathrun_traphall, and re-added the map.
  • Fixed up deathrun_10_b3, which is now replaced with deathrun_10_b5. Its less bugged, and much harder now >:D
  • Fixed bugged achievement 'regits favorite', which had the same issue as the slay bug.
  • Fixed 'tmp finder' achievement, which will unlock in all pukata maps with a tmp in it.
  • You can now also use /shop to acces the drshop.
01/04/2014
  • Optimized achievement and stats code.
  • Enabled TMP achievement again.
  • Enabled NOOB achievement again (spams of this achievement incomming :P).
  • Fixed a rank bug.
  • Fixed cash bug, apparently it was multiplying ur reward with 0, which equals 0 ndcash. Say if its still not fixed!!!!
  • Fixed small bugs with few achievements
  • Added country flags to toplist.
  • Optimized toplist, now responsive as on both zm servers, which means it can fit in any sized motd window ingame (people with low resolution have much less view of motd).
  • Toplist design changed.. again :P
  • Fixed bugged kill stats, if kills dont look right, view your own "stats" page in toplist, and it will automatically fix your kill stats.
  • Made achievement objectives easier, since some players complained that they were too hard compared to other servers. The following achievements have been changed:
    • Knifer - Objective changed from knifing 3cts in 1 map to 2cts only.
    • Exterminator - Objective changed from killing 15 cts in one round, to 12.
    • Nade Hitter - Objective changed from nading 3 enemies in 1 map to only 2 enemies (this achievement is easy in deathrun_ice!!)
    • Survivor - The T now dosent have to be killed all rounds, for this achievement to unlock (is easy if t keeps leaving, but oh well..)
    • Insane operator - Objective changed from killing 15 cts to only 8, and you can activate up to 3 traps instead of "only" 3 traps.
    • Trap Killer - Objective changed from killing 40 cts with a trap in one map (which is close to impossible), to 30 instead.
    • Fraginator - Objective changed, from 50 frag kills in one map (scoreboard kills) to 35.
    • Mr. Nader - Objective changed from 100 nade kills, to 75 (again, this achievement is easy to get on deathrun_ice)
    • Veteran Operator - Objective changed from 5000 activated traps, to only 3000 traps to activate.
    • Cutter - Objective changed from killing 500 ts with a knife, to only 250.
    • Shopaholic - Objective changed from buying 1000 items, to 750. (this is easy if u keep buying armor to 50 ndcash a piece, but takes
      time)
    • Trap master - Objective changed from getting 5000 trap kills, to 2500.
    • Headshotter - Objective changed from 250 headshots to 150.
    • Point collector - Objective changed from 30.000 points, to 20.000 points like on zm.
07/12/2013
  • Blocked team change as a terrorist
  • Added back /mute option
19/06/2013
  • Added 'Health' option in ndmenu. Will give VIP 100HP for free, rather than buying it in shop.
04/06/2013
  • Edited dificulty of some achievments
  • All stats related achievements are now working
  • Reduced prices on some shop items
  • Optimized toplist/achievement code
27/05/2013
  • Added Respawn option for vips in ndmenu
26/03/2013
  • Reduced minimum players for nDcash earnings to 5. Spec dont count as players.
  • You can now see your cash + how many cash you earn pr. kill down at the corner where cs money is displayed
17/12/2012
  • New rule about freeruns
07/12/2012
  • Added roll the dice. Type /rtd for a suprise
  • VIP Models added.
  • VIP fun rtd menu added.
25/01/2013
  • Income boost added as a shop item.
    - Same function as knives on JB. Upgrade and earn more cash from kills, just without the knife.
    - Level 1 Income boost - 1.5x cash - cost 40k nDcash
    - Level 2 Income boost - 2.0x cash - cost 80k nDcash
    - Level 3 Income boost - 2.5x cash - cost 120k nDcash & VIP only
31/01/2013
  • 3 new models added for VIP only! Type /models to see & wear them.
02/02/2013
  • Following maps have been added to the mapcycle:
    deathrun_since_beta4
    deathrun_glasshouse
    deathrun_duality_easy
    deathrun_forest2_final
    deathrun_terrortrain
    deathrun_r_chess_v2
    deathrun_r_m14r_b3
21/02/2013
  • Dead Terrorists are not detected anymore on check if there is a T
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Pukata
neonDragon Admin
Posts: 4108
Joined: Sat Feb 21, 2009 12:00 am
Location: Denmark

Re: Changelog Deathrun

Post by Pukata »

  • 07/12/2012
    • Added roll the dice. Type /rtd for a suprise
    • VIP Models added.
    • VIP fun rtd menu added.
Image
Pukata
neonDragon Admin
Posts: 4108
Joined: Sat Feb 21, 2009 12:00 am
Location: Denmark

Re: Changelog Deathrun

Post by Pukata »

Seems like when you add anything new, server goes unstable. So no changes will be made next few weeks, and stats & achievements is disabled for now. Seems like there is the same problem as roadrage had, too many plugins overloading the server. Will save us all from the endless bugs and instead focusing on deathrun as it is.
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Pukata
neonDragon Admin
Posts: 4108
Joined: Sat Feb 21, 2009 12:00 am
Location: Denmark

Re: Changelog Deathrun

Post by Pukata »

Achievements temporarely back.
New rule for freeruns, read it to avoid punishment!
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Pukata
neonDragon Admin
Posts: 4108
Joined: Sat Feb 21, 2009 12:00 am
Location: Denmark

Re: Changelog Deathrun

Post by Pukata »

  • 25/01/2013
    • Income boost added as a shop item.
      - Same function as knives on JB. Upgrade and earn more cash from kills, just without the knife.
      - Level 1 Income boost - 1.5x cash - cost 40k nDcash
      - Level 2 Income boost - 2.0x cash - cost 80k nDcash
      - Level 3 Income boost - 2.5x cash - cost 120k nDcash & VIP only
Image
Pukata
neonDragon Admin
Posts: 4108
Joined: Sat Feb 21, 2009 12:00 am
Location: Denmark

Re: Changelog Deathrun

Post by Pukata »

  • 31/01/2013
    • 3 new models added for VIP only! Type /models to see & wear them.
Image
Pukata
neonDragon Admin
Posts: 4108
Joined: Sat Feb 21, 2009 12:00 am
Location: Denmark

Re: Changelog Deathrun

Post by Pukata »

  • 02/02/2013
    • Following maps have been added to the mapcycle:
      deathrun_since_beta4
      deathrun_glasshouse
      deathrun_duality_easy
      deathrun_forest2_final
      deathrun_terrortrain
      deathrun_r_chess_v2
      deathrun_r_m14r_b3
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User avatar
regit
neonDragon Admin
Posts: 3402
Joined: Wed Feb 25, 2009 12:00 am
Location: Germany (NRW)

Re: Changelog Deathrun

Post by regit »

21/02/2013
  • Dead Terrorists are not detected anymore on check if there is a T
Pukata
neonDragon Admin
Posts: 4108
Joined: Sat Feb 21, 2009 12:00 am
Location: Denmark

Re: Changelog Deathrun

Post by Pukata »

26/03/2013
  • Reduced minimum players for nDcash earnings to 5. Spec dont count as players.
  • You can now see your cash + how many cash you earn pr. kill down at the corner where cs money is displayed
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User avatar
RaOoF^
Posts: 1795
Joined: Fri Sep 17, 2010 12:00 am
Location: Palestine

Re: Changelog Deathrun

Post by RaOoF^ »

05/04/2013
  • Added /freerun plugin which disables pressing buttons and disables stats/cash. It works every 3 rounds. Along with that, terrorist cannot activate buttons during the freerun round.
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What for?
You're playing the Witness, the Lawyer and the Judge!
If you are my Judge, I'll be sentenced to death
Pukata
neonDragon Admin
Posts: 4108
Joined: Sat Feb 21, 2009 12:00 am
Location: Denmark

Re: Changelog Deathrun

Post by Pukata »

27/05/2013
  • Added Respawn option for vips in ndmenu
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Pukata
neonDragon Admin
Posts: 4108
Joined: Sat Feb 21, 2009 12:00 am
Location: Denmark

Re: Changelog Deathrun

Post by Pukata »

04/06/2013
  • Edited dificulty of some achievments
  • All stats related achievements are now working
  • Reduced prices on some shop items
  • Optimized toplist/achievement code
Image
Pukata
neonDragon Admin
Posts: 4108
Joined: Sat Feb 21, 2009 12:00 am
Location: Denmark

Re: Changelog Deathrun

Post by Pukata »

19/06/2013
  • Added 'Health' option in ndmenu. Will give VIP 100HP for free, rather than buying it in shop if he is low on hp. (also useable on the other servers)
Image
Pukata
neonDragon Admin
Posts: 4108
Joined: Sat Feb 21, 2009 12:00 am
Location: Denmark

Re: Changelog Deathrun

Post by Pukata »

Since crashes are much much less frequent now on DR, stats and achievements is back on. Can change tho if server goes unstable again.
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Pukata
neonDragon Admin
Posts: 4108
Joined: Sat Feb 21, 2009 12:00 am
Location: Denmark

Re: Changelog Deathrun

Post by Pukata »

07/12/2013
  • Blocked team change as a terrorist
  • Added back /mute option
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