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neonDragon Admin

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#1 Post Zombie Respawn Changelog
Changes:

20/07/2016
  • Blocked auto-respawn and /respawn command for people who committed suicide.

06/11/2015
  • Added a plugin to restrict using fps_override 1, which works the same way as on JB, to avoid certain players gaining an unfair advantage in the game.

27/11/2014
  • Added back the force-field grenade, all test seems promising so far, and server is still stable.

17/10/2014
  • Added back uiao menu for admins (admin abuse incomming).
  • Blocked unstuck command, so when you press it, u just get a message about you not being unstuck.
  • Added aimslay for members

16/07/2014
  • Maptesting done, and the result was the following:
    Spoiler: show
    Accepted
    zm_gbox3
    zm_electro_winter
    zm_night_town

    Declined
    zm_die_hard_tn
    zm_lab_hunt_tn_beta4
    zm_dust_siege_final
    zm_fun_worldallstars

15/04/2014
  • Found the cause of unstability on zm-respawn, and it should now be fixed. Server crashes now should occur rarely on zm-respawn. This will also stabilize roadrage and hns server.

10/04/2014
  • Added automatic respawn, after players connect and choose a team, within 10 seconds. Will hopefully stop the round-bug where all humans are dead, but the round wont end. /respawn still works though, and respawns you faster.
  • Optimized the zombie plague plugin, toplist plugin and respawn plugin to reduce random kicks/crashes
  • Added flare to the shop, at the cost of 1 AP
  • Aded a frost grenade to the shop, at the cost of 3 APs

08/04/2014
  • Fixed the AP deposit limit. You can no longer bypass it by reconnecting. Limit atm is 100APs you can deposit in 1 map. Since its 40nD$ per ap, 4k is a good earning in 30 min (if u deposit 100APs) & 4,8k for VIP as max.

04/04/2014
  • Changed deposit/withdraw in nD$. Withdrawing now cost 48nD$ per AP, and depositing gives you 40nD$ per AP
  • VIP's APs now auto-save on mapchange (or if they disconnect at 00:00 timeleft), while normal players still have to deposit them manually with /bank.
  • VIPs now get 48nD$ per deposited AP and it cost them 48nD$ per AP withdrawed.
  • Added following maps:
    • zm_fun_world_x_b4
    • zm_industry_beta3
    • zm_mechanix_v2
    • zm_office2b_new
    • zm_station_beta
  • Removed following maps:
    • zm_dust2_final -- this map just dont work well when zombies constantly respawn, max 2 good hidingspots in the entire map for the humans & some players bug their way to impossible places, where zombies cant reach them.
    • zm_zow_funzone2 & zm_zow_fun_final both removed due to FPS drop & lagging out players on full server.

02/04/2014
  • Fixed /server. Steam players can now be redirected again! (thx konjin)

31-03-2014
  • Toplist and /zmrank is now enabled. Stats are saving aswell.

21-03-2014
  • New skins
  • New zombie classes and abilities
  • Toplist is now on server, /toplist page will be added later
  • Added a /bank option. You can withdraw 6APs per round, for the cost of 42nDcash per ndcash, and deposit the cash again, which gives you 35nDcash per AP. --- which means you can earn ndcash on the server this way :)

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Fri Mar 21, 2014 2:26 pm
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#2 Post Re: Zombie Respawn Changelog
Awesome! Thanks for your hard work! :D


Fri Mar 21, 2014 6:55 pm
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#3 Post Re: Zombie Respawn Changelog
I dont get it, 50nD$ for 1AP? well let the cash farm begin.

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Sat Mar 22, 2014 12:03 am
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#4 Post Re: Zombie Respawn Changelog
You can deposit a maximum of 100 AP / map by the way.

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Sat Mar 22, 2014 12:04 am
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#5 Post Re: Zombie Respawn Changelog
sweet, but what are the commands for deposit and withdraw?
cause i noticed it was something like /bank put ammount?

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Sat Mar 22, 2014 9:47 am
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#6 Post Re: Zombie Respawn Changelog
hybRid wrote:
sweet, but what are the commands for deposit and withdraw?
cause i noticed it was something like /bank put ammount?


Type /bank ingame, will give u a guide on how to use it.

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Sat Mar 22, 2014 9:55 am
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#7 Post Re: Zombie Respawn Changelog
so when is the zmrank being fixed pukata? thought u said u fixed it!

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Sun Mar 23, 2014 6:41 am
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#8 Post Re: Zombie Respawn Changelog
Justin Bieber wrote:
so when is the zmrank being fixed pukata? thought u said u fixed it!

there is a zmrank, but not a toplist yet

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Sun Mar 23, 2014 10:38 am
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#9 Post Re: Zombie Respawn Changelog
Justin Bieber wrote:
so when is the zmrank being fixed pukata? thought u said u fixed it!


The zmrank should be working now.

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Sun Mar 23, 2014 11:06 am
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#10 Post Re: Zombie Respawn Changelog
GJ with the ZMRE server Pukata, I'm finding it really fun atm! Also I really like the /bank addition you made, makes the server kind of addictive :evil: gotta get dem aps.

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Sun Mar 23, 2014 12:16 pm
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#11 Post Re: Zombie Respawn Changelog
hybRid wrote:
Justin Bieber wrote:
so when is the zmrank being fixed pukata? thought u said u fixed it!

there is a zmrank, but not a toplist yet

L2readNoob

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#12 Post Re: Zombie Respawn Changelog
Justin Bieber wrote:
hybRid wrote:
Justin Bieber wrote:
so when is the zmrank being fixed pukata? thought u said u fixed it!

there is a zmrank, but not a toplist yet

L2readNoob

oke justinboy

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Sun Mar 23, 2014 5:13 pm
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#13 Post Re: Zombie Respawn Changelog
zmrank no work!!!!!!!!!!


Sun Mar 23, 2014 5:30 pm
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#14 Post Re: Zombie Respawn Changelog
Tomato wrote:
zmrank no work!!!!!!!!!!

If pukata says it works it works. No need to lie

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Sun Mar 23, 2014 5:47 pm
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#15 Post Re: Zombie Respawn Changelog
Justin Bieber wrote:
Tomato wrote:
zmrank no work!!!!!!!!!!

If pukata says it works it works. No need to lie


Was only ur case Snel, since i saw ur stats in the database when u said u had 0 points :P
Atm i have 2 exams comming up, so i might check next weekend on the stats fixes. But most of the stuff added is fully functional now, and i supose you guys can wait alittle longer for stats, since its not the most important thing (u have ndcash to play with meanwhile :P)

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