Zombie Respawn Changelog

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Pukata
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Zombie Respawn Changelog

Post by Pukata »

Changes:

20/07/2016
  • Blocked auto-respawn and /respawn command for people who committed suicide.
06/11/2015
  • Added a plugin to restrict using fps_override 1, which works the same way as on JB, to avoid certain players gaining an unfair advantage in the game.
27/11/2014
  • Added back the force-field grenade, all test seems promising so far, and server is still stable.
17/10/2014
  • Added back uiao menu for admins (admin abuse incomming).
  • Blocked unstuck command, so when you press it, u just get a message about you not being unstuck.
  • Added aimslay for members
16/07/2014
  • Maptesting done, and the result was the following:
    Spoiler!
    Accepted
    zm_gbox3
    zm_electro_winter
    zm_night_town

    Declined
    zm_die_hard_tn
    zm_lab_hunt_tn_beta4
    zm_dust_siege_final
    zm_fun_worldallstars
15/04/2014
  • Found the cause of unstability on zm-respawn, and it should now be fixed. Server crashes now should occur rarely on zm-respawn. This will also stabilize roadrage and hns server.
10/04/2014
  • Added automatic respawn, after players connect and choose a team, within 10 seconds. Will hopefully stop the round-bug where all humans are dead, but the round wont end. /respawn still works though, and respawns you faster.
  • Optimized the zombie plague plugin, toplist plugin and respawn plugin to reduce random kicks/crashes
  • Added flare to the shop, at the cost of 1 AP
  • Aded a frost grenade to the shop, at the cost of 3 APs
08/04/2014
  • Fixed the AP deposit limit. You can no longer bypass it by reconnecting. Limit atm is 100APs you can deposit in 1 map. Since its 40nD$ per ap, 4k is a good earning in 30 min (if u deposit 100APs) & 4,8k for VIP as max.
04/04/2014
  • Changed deposit/withdraw in nD$. Withdrawing now cost 48nD$ per AP, and depositing gives you 40nD$ per AP
  • VIP's APs now auto-save on mapchange (or if they disconnect at 00:00 timeleft), while normal players still have to deposit them manually with /bank.
  • VIPs now get 48nD$ per deposited AP and it cost them 48nD$ per AP withdrawed.
  • Added following maps:
    • zm_fun_world_x_b4
    • zm_industry_beta3
    • zm_mechanix_v2
    • zm_office2b_new
    • zm_station_beta
  • Removed following maps:
    • zm_dust2_final -- this map just dont work well when zombies constantly respawn, max 2 good hidingspots in the entire map for the humans & some players bug their way to impossible places, where zombies cant reach them.
    • zm_zow_funzone2 & zm_zow_fun_final both removed due to FPS drop & lagging out players on full server.
02/04/2014
  • Fixed /server. Steam players can now be redirected again! (thx konjin)
31-03-2014
  • Toplist and /zmrank is now enabled. Stats are saving aswell.
21-03-2014
  • New skins
  • New zombie classes and abilities
  • Toplist is now on server, /toplist page will be added later
  • Added a /bank option. You can withdraw 6APs per round, for the cost of 42nDcash per ndcash, and deposit the cash again, which gives you 35nDcash per AP. --- which means you can earn ndcash on the server this way :)
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Re: Zombie Respawn Changelog

Post by him »

Awesome! Thanks for your hard work! :D
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Re: Zombie Respawn Changelog

Post by KING SNEL »

I dont get it, 50nD$ for 1AP? well let the cash farm begin.
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Re: Zombie Respawn Changelog

Post by Maki »

You can deposit a maximum of 100 AP / map by the way.
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Re: Zombie Respawn Changelog

Post by hybRid »

sweet, but what are the commands for deposit and withdraw?
cause i noticed it was something like /bank put ammount?
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Re: Zombie Respawn Changelog

Post by Pukata »

hybRid wrote:sweet, but what are the commands for deposit and withdraw?
cause i noticed it was something like /bank put ammount?
Type /bank ingame, will give u a guide on how to use it.
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Re: Zombie Respawn Changelog

Post by KING SNEL »

so when is the zmrank being fixed pukata? thought u said u fixed it!
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Re: Zombie Respawn Changelog

Post by hybRid »

Justin Bieber wrote:so when is the zmrank being fixed pukata? thought u said u fixed it!
there is a zmrank, but not a toplist yet
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Re: Zombie Respawn Changelog

Post by Pukata »

Justin Bieber wrote:so when is the zmrank being fixed pukata? thought u said u fixed it!
The zmrank should be working now.
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Re: Zombie Respawn Changelog

Post by Konijn »

GJ with the ZMRE server Pukata, I'm finding it really fun atm! Also I really like the /bank addition you made, makes the server kind of addictive :evil: gotta get dem aps.
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Re: Zombie Respawn Changelog

Post by KING SNEL »

hybRid wrote:
Justin Bieber wrote:so when is the zmrank being fixed pukata? thought u said u fixed it!
there is a zmrank, but not a toplist yet
L2readNoob
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Re: Zombie Respawn Changelog

Post by hybRid »

Justin Bieber wrote:
hybRid wrote:
Justin Bieber wrote:so when is the zmrank being fixed pukata? thought u said u fixed it!
there is a zmrank, but not a toplist yet
L2readNoob
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Re: Zombie Respawn Changelog

Post by Tomato »

zmrank no work!!!!!!!!!!
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Re: Zombie Respawn Changelog

Post by KING SNEL »

Tomato wrote:zmrank no work!!!!!!!!!!
If pukata says it works it works. No need to lie
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Re: Zombie Respawn Changelog

Post by Pukata »

Justin Bieber wrote:
Tomato wrote:zmrank no work!!!!!!!!!!
If pukata says it works it works. No need to lie
Was only ur case Snel, since i saw ur stats in the database when u said u had 0 points :P
Atm i have 2 exams comming up, so i might check next weekend on the stats fixes. But most of the stuff added is fully functional now, and i supose you guys can wait alittle longer for stats, since its not the most important thing (u have ndcash to play with meanwhile :P)
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