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#1 Post New VIP system!
New VIP system


Today, our new VIP system is released. Below, you can see all the benefits and new features you receive when buying VIP:


General features
Image Slap
Image Free Gun (Deagle, TMP, MAC10)
Image Free Autosniper
Image Free AWP
Image Full Kit (M4 + Deagle + HE/Smoke/FB)
Image No Clip (15s)
Image Double Damage (45s)
Image Glow Menu
Image Drug effect

Image Votemap
Image Votekick
Image Voteban

Image CT and terrorist VIP skins (NEW)

Image Better gambling Odds (NEW)


Jailbreak-related features
Image 50% more jbcash gaining (NEW)
Image Exclusive /lrs: Nightcrawler and Hot Potato
Image Third person view available at /lr (NEW)
Image 10% jbshop rebate (NEW)
Image Free Jetpack (NEW)

Zombie-related features
Image 3 new human, and 2 new zombie models (NEW)
Image Multiple fun features: Throw chickens, throw crabs, get drunk, start a party (NEW)

Price reducement
Image 1 month VIP for 7.49€ instead of 10€ (Onebip 10€ instead of 15€)
Image 3 month VIP for 19.99€ instead of 25€ (Onebip: 25€ instead of 32€)
Image 1 year VIP for 39.99€ instead of 50€

You can buy VIP here.

More features will be added in the future, so be sure to check it out regularly!

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Tue Jun 12, 2012 4:39 pm
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#2 Post Re: New VIP system!
Time for me to buy VIP again! Thank you so much Mati! :)

Mati wrote:
Free Gun (Deagle, TMP, MAC10)

Im guessing this is for the T, so remember to change the vip rules.

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Tue Jun 12, 2012 4:43 pm
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#3 Post Re: New VIP system!
nice ;) I think I will buy vip someday :megusta:


Tue Jun 12, 2012 4:51 pm
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#4 Post Re: New VIP system!
Image

Also for the VIP features on zm, more stuff will be added in the future.

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Tue Jun 12, 2012 4:54 pm
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#5 Post Re: New VIP system!
Good job, I think this was long overdue and happy to see you all finally got around to it. I think the players will be very happy with this news.

However, I wouldn't be me if I didn't complain about something. Please note that I don;t do that for the sake of complaining please. Anyway, I play a lot of assault and features like slap, no-clip, autosniper, full kit (that only goes for the first round, where nobody has guns), double damage can have a significant impact on the gameplay... I would like to hear your thoughts about that.


Pukata wrote:
more stuff will be added in the future.
Such as?

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Tue Jun 12, 2012 4:56 pm
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#6 Post Re: New VIP system!
QuickSilver wrote:
However, I wouldn't be me if I didn't complain about something. Please note that I don;t do that for the sake of complaining please. Anyway, I play a lot of assault and features like slap, no-clip, autosniper, full kit (that only goes for the first round, where nobody has guns), double damage can have a significant impact on the gameplay... I would like to hear your thoughts about that.


if I'm not wrong, it's not allowed to use the VIP menu to give yourself guns in the 1st round? :s if it is, it shouldn't be allowed cause that gives them a huge advantage.
About the double damage, that shouldn't be allowed either cause that is also giving them a big advantage.
I doubt that they're allowed to use no-clip to kill the enemies? :s

OT : Sounds really good! Finally came something new to the VIP menu! Good job guys! :)


Tue Jun 12, 2012 5:01 pm
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#7 Post Re: New VIP system!
Good job ! :megusta:

Was waiting for that since a while ^^


Tue Jun 12, 2012 5:18 pm
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#8 Post Re: New VIP system!
Well done Mati once again ^^


Tue Jun 12, 2012 5:35 pm
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#9 Post Re: New VIP system!
QuickSilver wrote:
Anyway, I play a lot of assault and features like slap, no-clip, autosniper, full kit (that only goes for the first round, where nobody has guns), double damage can have a significant impact on the gameplay... I would like to hear your thoughts about that.

Would this be fixed if those features are disabled for the first 5 minutes of the map?

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Tue Jun 12, 2012 5:44 pm
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#10 Post Re: New VIP system!
Bet apa bought VIP for get extra cash! :mrgreen:

Well done Mati!

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Tue Jun 12, 2012 5:59 pm
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#11 Post Re: New VIP system!
Mati wrote:
QuickSilver wrote:
Anyway, I play a lot of assault and features like slap, no-clip, autosniper, full kit (that only goes for the first round, where nobody has guns), double damage can have a significant impact on the gameplay... I would like to hear your thoughts about that.

Would this be fixed if those features are disabled for the first 5 minutes of the map?


For the full kit, yes it would, however noclip/slap/double damage & autosniper should be disabled (since Autosniper isn't allowed on Assault) as they break the gameplay completely. If you could also make that you cant get an AWP if there is already a sniper in your team, it would be great too.


Tue Jun 12, 2012 7:07 pm
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#12 Post Re: New VIP system!
That stupid sniper plug-in should be removed -.-


Tue Jun 12, 2012 7:14 pm
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#13 Post Re: New VIP system!
A small question : Is the reduces on the VIP prices forever , or is it for a period (Please precise the Period : From .. To .. if so )


Tue Jun 12, 2012 7:35 pm
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#14 Post Re: New VIP system!
Karn wrote:
A small question : Is the reduces on the VIP prices forever , or is it for a period (Please precise the Period : From .. To .. if so )

It's for an undefined amount of time.

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Tue Jun 12, 2012 7:44 pm
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#15 Post Re: New VIP system!
Makiavel wrote:
Mati wrote:
QuickSilver wrote:
Anyway, I play a lot of assault and features like slap, no-clip, autosniper, full kit (that only goes for the first round, where nobody has guns), double damage can have a significant impact on the gameplay... I would like to hear your thoughts about that.

Would this be fixed if those features are disabled for the first 5 minutes of the map?


For the full kit, yes it would, however noclip/slap/double damage & autosniper should be disabled (since Autosniper isn't allowed on Assault) as they break the gameplay completely. If you could also make that you cant get an AWP if there is already a sniper in your team, it would be great too.


Exactly like Maki says, Mati.

On another note though; in my experiences so far, having 2 AWP's is doable. So I guess we don't need additional rules to cover that part (and you could also potentially increase the current limit to 2).

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Tue Jun 12, 2012 7:55 pm
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