View unanswered posts | View active topics | There are no pending strikelist reports It is currently Tue Apr 25, 2017 6:35 am



Reply to topic  [ 20 posts ]  Go to page Previous  1, 2
neonDragon Admin
User avatar

Joined: Sat Mar 21, 2015 10:24 pm
Location: Greece
Has thanked: 144 times
Been thanked: 98 times
#16 Post Re: Bug topic
ze_jurassickpark3_lg .. humans and zombies can't survive together at helicopter

_________________
Image Details: nD War Tournament


Kakao's quotes:
Spoiler: show
Image

Image

Rakuzan
Spoiler: show
Image


Sun Jan 24, 2016 7:05 pm
Profile

Joined: Fri Feb 05, 2016 4:03 pm
Has thanked: 0 time
Been thanked: 1 time
#17 Post Re: Bug topic
Pukata wrote:
Hello, since this mod is beta, itl be filled with bugs, from rounds getting stuck, to bombs not falling on certain maps. Report them here.

Hi Pukata and sorry for my bad english
first of all this server is cool but there are somethings happend sometimes

1/* fix the vote maps because some maps are in the server but they are not appear on vote map
(ze_jurassicpark_lg ze_hospital_lg... ect)

2/* need to fix some of maps (ze_project) because there is a hole in the map when you defend agains zombie and by mistake fall in it when try to finish map (go to camion) the bamb falls down and zombie survive in the hole

3/* need fix some maps like ze_jurassicpark_lg because when you join to this map it comes
"couldnt find model" with unkown letters

4/* add some plugins to this server (parachute double jump new weapons skins... ect) to make this server succesful

5/* fix the buy menu (He Grenade Flash Grenade Smoke Grenade) but the problem is it coasts on 10 cash "not nD cash"

6/* if you cannot fix all this just turn the server to soccerjam its so easy to do plugins :)


Fri Apr 01, 2016 2:32 pm
Profile
neonDragon Admin
User avatar

Joined: Sat Mar 21, 2015 10:24 pm
Location: Greece
Has thanked: 144 times
Been thanked: 98 times
#18 Post Re: Bug topic
Hello Pukata. I played for a little bit ze and to be more specific the map ze_bombshelter_redux. When the round started I was running and suddenly I was outside of the map.. watch this demo: http://www.mediafire.com/download/s45id ... bu/bug.dem

_________________
Image Details: nD War Tournament


Kakao's quotes:
Spoiler: show
Image

Image

Rakuzan
Spoiler: show
Image


Sun Apr 03, 2016 7:54 pm
Profile
User avatar

Joined: Mon Jul 27, 2015 2:43 pm
Location: Netherlands
Has thanked: 1 time
Been thanked: 17 times
#19 Post Re: Bug topic
Sometimes i can walk straight to a wall aint that bugs too with Zombie Espace?

_________________
Image


Sun Oct 30, 2016 3:02 am
Profile
User avatar

Joined: Mon Nov 09, 2015 7:14 pm
Location: الخلا فة الإسلامية
Has thanked: 42 times
Been thanked: 63 times
#20 Post Re: Bug topic
When there's a nemessiss, and when all humans get eaten and everybody is a zombie, the round won't end. It can either end by itself a couple minutes after every human got eaten, or if somebody finishes it. This in itself is quite a problem, but an even bigger problem is that the timeleft will go back to 20 minutes if this happens and the round ends. I found out you can reconnect to fix things, but most people don't know this and will keep playing, the round will end and the timeleft will go back to 20 minutes. This is a major issue but I believe it should be rather easy to fix.

PS: Would be nice if somebody could remove ze_project, and add a few more maps like ze_osnapitzari_lg, ze_egypt, ze_parkour_fabi, ze_ice4cap_lg, ze_amazonas_beta since there's really not a lot at the moment. For these maps, go here.


Sat Dec 31, 2016 4:56 pm
Profile
Display posts from previous:  Sort by  
Reply to topic   [ 20 posts ]  Go to page Previous  1, 2

Who is online

Users browsing this forum: No registered users and 1 guest


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group.
Designed by STSoftware for PTF.