Screenshots: I only found this one...
Reason: It's a map that used to be on the ZP mapcycle here in nD long time ago.
The biggest assets of this map are:
- its size (it's one big map)
- its luminosity (it's just dark enough at some places, so it allows for cool torch use)
- the possibility to hide a bit in the different houses without the round taking ages to end just for one guy
- some cool "hidden place"
I think this map could fit the requirements for ZP respawn, notably by implementing a bit more movement from the humans.
As for the balance, better try it I guess, but I'm pretty confident it won't be too unbalanced.