Werewolf XXVI: Life, Death and Necromancy

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Emziek
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Location: Sweden

Werewolf XXVI: Life, Death and Necromancy

Post by Emziek »

Werewolf XXVI: Life, Death and Necromancy

Host:
Emziek
Game Type: Semi-Closed
Game Start: Hospitalization
R0 Peeks: No Peeks
Rounds: Speedplay 48hours, R0 24hours
Action Timestamp: No Surprises
Tie Breaker: LHLV
Seal Reveal: Alignment Reveal

Ghost Etiquette: Whispers from the Grave - Players are still allowed to post after death and may discuss any part of the game with any player in public. Dead players may not PM or have private conversations. Dead Wolf players are given a partial exception and are allowed to PM other Wolves. All players are always free to talk with their Host in private.

NOTE: This game will make use of the seal mechanic, if a player is sealed the following Ghost etiquette applies:

Ghost Etiquette: RP Play Style - Once sealed, players may post in the thread so long as they don't make game related posts or comments. They may not PM other players about the game or have private conversations. Sealed Wolf players are given a partial exception and are allowed to PM other Wolves. All players are always free to talk with their Host in private.


Following actions will get you modkilled/replaced:
- Quoting host
- Inactivity (2 rounds of no public posts)
- Using methods such as cryptobin to convey/delay secret messages
- Not playing for wincon
- Breaking Ghost Etiquette

Game description:

This is a run of the mill semi-closed werewolf game, the only hidden aspect of the game is the Rolelist. Order of Actions will be announced at game start.
The number of non-sealed players playing for each alignment is revealed at game start and updated every round.

Death:
Death is not final
- Any player killed by lynch will be marked as 'dead'.
- As a dead player you may no longer use any night actions, unless role states otherwise.
- As a dead player you may participate in the public discourse however you may not participate in the daily lynch or talk to other players in private unless your role states otherwise.
- Dead players does not count towards parity
- Lynching a dead player will seal them.

Seal:
- A sealed player is permanently silenced and may not be revived. The seal-state is essentially the same as dead-state in normal setups.
Last edited by Emziek on Thu Aug 24, 2017 2:25 pm, edited 30 times in total.
You must take this statement at face value because every statement I make is inherently correct.
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Emziek
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Re: Werewolf XXVI: Life, Death and Necromancy

Post by Emziek »

Playerlist:

1. Dee Dee
2. Blaze - R0: Hospitalized - R3: Lynched, dead - R5: Revived, alive
3. L.A.P.D - R2: Lynched, dead
4. Patrick - R1: Mauled, dead - R2: Revived, alive - R3: Mauled, dead - R4: Revived, alive - R5: Mauled, Haunted, dead
5. JTc
6. Ultor - R1: Lynched, dead
7. Lawliet - R4: Mauled, dead
8. Rawrrz - R5: modkilled
9. Toon - R2: Mauled, dead
10. Larah - R4: Shot, dead
11. Joel Miller - R4: Lynched, dead
12. [email protected]$$ - R5: Sacrificed, dead
13. infectedsushi Maki - R1: Mauled, dead - R2: Revived, alive - R3: Mauled, dead - R4: Revived, alive - R5: Mauled, Haunted, dead
14. Muhaha
Last edited by Emziek on Sun Aug 13, 2017 10:44 pm, edited 20 times in total.
You must take this statement at face value because every statement I make is inherently correct.
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Emziek
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Re: Werewolf XXVI: Life, Death and Necromancy

Post by Emziek »

R6 ends Wednesday 1.00 am GMT+2

Order of Actions
Passives > Drunk > Shadowvotes > Lynch > Roleblocks > Redirects > Protections > Shapeshifts > Revives > Seals > Protects > Kills > Peeks > Drunk
Players currently alive: 7
Players currently dead: 7
Players currently sealed: 0
10 Villagers, 3 Wolves, 1 Neutral, 1 Third-party



nD Cash

Thanks to Dee Dee and Patrick this game will have a nD cash reward to the winning players and players who avoid modkill.
The players who achieve their wincon will recieve a split of 60% of the prize pool.
Any players who stuck around to the end of the game, avoiding modkill will recieve a split of the remaining 40%.

If anyone wants to donate to the prize pool, donate here and send me a pm informing me about the donation. Donations are accepted untill the end of the game.

Current Prize pool is 200k nD cash.
Last edited by Emziek on Sun Aug 13, 2017 10:45 pm, edited 36 times in total.
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Dee Dee

Re: Werewolf XXVI: Life, Death and Necromancy

Post by Dee Dee »

In :)
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Blaze
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Re: Werewolf XXVI: Life, Death and Necromancy

Post by Blaze »

In
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Re: Werewolf XXVI: Life, Death and Necromancy

Post by Bravo »

In
Spoiler!
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Patrick
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Re: Werewolf XXVI: Life, Death and Necromancy

Post by Patrick »

[in]
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Emziek
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Re: Werewolf XXVI: Life, Death and Necromancy

Post by Emziek »

JTc: In
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Re: Werewolf XXVI: Life, Death and Necromancy

Post by Emziek »

Update:

Signups will close Tuesday 21.59 GMT+2 to allow me, if there is a need, to make any final adjustments to the rolelist before r0
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Re: Werewolf XXVI: Life, Death and Necromancy

Post by Ultor »

in
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Lawliet
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Re: Werewolf XXVI: Life, Death and Necromancy

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In
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Rawrzx
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Re: Werewolf XXVI: Life, Death and Necromancy

Post by Rawrzx »

In
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Toon
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Re: Werewolf XXVI: Life, Death and Necromancy

Post by Toon »

In
Spoiler!
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nice members
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gal
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Re: Werewolf XXVI: Life, Death and Necromancy

Post by gal »

In
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Emziek
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Re: Werewolf XXVI: Life, Death and Necromancy

Post by Emziek »

Signups closes tomorrow. Hoping to get 4 more players.
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