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[S2] Assassins XII: Power Up!
https://www.neondragon.net/viewtopic.php?f=183&t=26498
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Author:  Rainboy [ Sat Aug 20, 2016 4:30 pm ]
Post subject:  Re: Assassins XII: Power Up!

HATER wrote:
WaywardVole wrote:
Can we modkill one of the hosts? Please?

I mean, why would you modkill mmage?

Rainbo's a player, not a host.

But hey, don't blame me -- Rain's the one who decided to escalate this into a bot war here. ;)


'Scuse me, you were the first one to use GERTY. I just used a very simple Javascript function to convert what I typed.

Author:  HATER [ Sat Aug 20, 2016 4:35 pm ]
Post subject:  Re: Assassins XII: Power Up!

Rainboy wrote:
HATER wrote:
WaywardVole wrote:
Can we modkill one of the hosts? Please?

I mean, why would you modkill mmage?

Rainbo's a player, not a host.

But hey, don't blame me -- Rain's the one who decided to escalate this into a bot war here. ;)


'Scuse me, you were the first one to use GERTY. I just used a very simple Javascript function to convert what I typed.


I mean it's still automation ;)

Author:  Numble [ Sat Aug 20, 2016 4:58 pm ]
Post subject:  Re: Assassins XII: Power Up!

And all because of green

Author:  Ish [ Sat Aug 20, 2016 7:19 pm ]
Post subject:  Re: Assassins XII: Power Up!

[Vote Lawliet]

Author:  Ish [ Sat Aug 20, 2016 7:19 pm ]
Post subject:  Re: Assassins XII: Power Up!

@Lawliet you haven't said anything iirc

Author:  Lawliet [ Sat Aug 20, 2016 7:26 pm ]
Post subject:  Re: Assassins XII: Power Up!

Ish wrote:
@Lawliet you haven't said anything iirc

Hi

Author:  Lawliet [ Sat Aug 20, 2016 7:32 pm ]
Post subject:  Re: Assassins XII: Power Up!

[vote ultor]

Author:  Emziek [ Sat Aug 20, 2016 9:41 pm ]
Post subject:  Re: Assassins XII: Power Up!

Styx wrote:
I think emziek is mafia

What makes you think that?

Author:  Ultor [ Sat Aug 20, 2016 10:17 pm ]
Post subject:  Re: Assassins XII: Power Up!

Lawliet wrote:
[vote ultor]


Hey

[vote Lawliet]

Author:  Katika VS [ Sun Aug 21, 2016 12:12 am ]
Post subject:  Re: Assassins XII: Power Up!

And here I was, thinking that rainbows could bring everyone together again </3

[vote no lynch] (Placeholder)

Author:  HATER [ Sun Aug 21, 2016 12:26 am ]
Post subject:  Re: Assassins XII: Power Up!

katCrusader wrote:
And here I was, thinking that rainbows could bring everyone together again </3

[vote - no lynch] (unknown target) (Placeholder)



No "-" between the vote and the target.

Author:  Katika VS [ Sun Aug 21, 2016 12:27 am ]
Post subject:  Re: Assassins XII: Power Up!

HATER wrote:
katCrusader wrote:
And here I was, thinking that rainbows could bring everyone together again </3

[vote - no lynch] (unknown target) (Placeholder)



No "-" between the vote and the target.

I thought rain fixed that x.x

Author:  Numble [ Sun Aug 21, 2016 2:12 am ]
Post subject:  Re: Assassins XII: Power Up!

[vote !!*_Uncle-Leo_*!!!]

You've been oddly quiet for someone who tends to be one of the most active newbies on the Ww forums... any thoughts/plans or anything you'd have to say?

Author:  HATER [ Sun Aug 21, 2016 4:35 am ]
Post subject:  Re: Assassins XII: Power Up!

Keep in mind that you must post at least once a round or you will be up for modkill. There's 48 hours in every round -- plenty of time to post.

If you have not posted since Round 1 started, please post in the following 24 hours or risk a modkill.

Author:  Cruxell [ Sun Aug 21, 2016 7:42 am ]
Post subject:  Re: Assassins XII: Power Up!

Been busy lately, and still am, so I'm probably going to be a bit quieter this game.
About the game; I don't think random voting will do as much good as everyone participating has played WW before. Although, having 8/17 mafia has it's bright side too, if we vote someone randomly, the chances of him being mafia are 47.06%. We've gotta lynch or else we lose the game, so I say we vote out somebody new or mostly AFK.

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