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[S2] Mafia XXXI: L'Hôtel de la Mort
https://www.neondragon.net/viewtopic.php?f=183&t=26287
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Author:  Konijn [ Thu Jul 14, 2016 11:55 am ]
Post subject:  Re: [R0] Mafia XXXI: L'Hôtel de la Mort

Can the Hotel Manager please make sure that I have a full English breakfast delivered by room service @ 9am sharp. Much obliged.

Author:  Emziek [ Thu Jul 14, 2016 12:08 pm ]
Post subject:  Re: [R0] Mafia XXXI: L'Hôtel de la Mort

Some of you guys are alright, Don’t go to room nr 2 tomorrow.

Author:  SiX [ Thu Jul 14, 2016 12:27 pm ]
Post subject:  Re: [R0] Mafia XXXI: L'Hôtel de la Mort

Emziek wrote:
Some of you guys are alright, Don’t go to room nr 2 tomorrow.


-Feels rebellious-

Author:  ZeRo#1 [ Thu Jul 14, 2016 3:33 pm ]
Post subject:  Re: [R0] Mafia XXXI: L'Hôtel de la Mort

I heard in room nr.11 some suspicious noises...sounded like *click* *click*

Author:  Lien~ [ Thu Jul 14, 2016 5:12 pm ]
Post subject:  Re: [R0] Mafia XXXI: L'Hôtel de la Mort

!!!*-Leo-*!!! wrote:
I heard in room nr.11 some suspicious noises...sounded like *click* *click*
That's the sound of putting new batteries into a vibrator. But I ain't in room 11, so who else likes to play?

Author:  ZeRo#1 [ Thu Jul 14, 2016 8:51 pm ]
Post subject:  Re: [R0] Mafia XXXI: L'Hôtel de la Mort

Lien~ wrote:
!!!*-Leo-*!!! wrote:
I heard in room nr.11 some suspicious noises...sounded like *click* *click*
That's the sound of putting new batteries into a vibrator. But I ain't in room 11, so who else likes to play?

Oh plsss those pictures in my head now :o
Can we say it was a click click like someone tried to make the broken TV on :)

Author:  Lawliet [ Fri Jul 15, 2016 1:32 am ]
Post subject:  Re: [R0] Mafia XXXI: L'Hôtel de la Mort

Emziek wrote:
Some of you guys are alright, Don’t go to room nr 2 tomorrow.

wait what.
we're having a party here.

Author:  WaywardVole [ Fri Jul 15, 2016 3:20 am ]
Post subject:  Re: [R0] Mafia XXXI: L'Hôtel de la Mort

Important note: Someone brought to my attention that I was very ambiguous about the peeking roles in this game. After talking the roles over with an experienced player, I realized my mistake. Sorry about that - my newbishness is showing.

So, here are the updated and accurate descriptions of the peeker roles:
Spy: Once per round you can choose one room number and get back the name of the player in that room and their individual role.

Journalist: Again, choose one room number per round. You will get back the name of the player and their alignment.
Note: This will not tell the player's individual role. For example, if you peeked the Spy, you will get back "X is a member of the mafia."


Last notes for all peeks - There is a chance your peek will be an empty room. If that is the case, you will get back "This room appears to be empty." Also, the Janitor can not be peeked. If you peek the room he is occupying, it will also return "This room appears to be empty." So take these rooms with a grain of salt.



Sorry again for the misunderstanding, I'm still learning the more complicated systems. End of round should be up shortly.

Author:  WaywardVole [ Fri Jul 15, 2016 4:34 am ]
Post subject:  Re: [R1 Ends 16 July at 23:59 EST] Mafia XXXI: L'Hôtel de la Mort

Unsurprisingly, not all was quiet on your first night at the inn. Shortly after the last echos of midnight faded, a small but determined group met in the darkness of the lounge. They spoke in hushed whispers, debating among themselves until one figure made their decision. The other members of the group nodded and they dispersed as quickly as they had come. Some returned quietly to their own rooms, they were not needed for tonight's work. The remaining ones continued along the hallway, past room after room of sleeping occupants until they came to one room in particular. Unlocking the door was simple enough, and silently closing it behind them, they dragged the unsuspecting Konijn out of his bed. Blow after blow rained down upon him in the darkness as he struggled to cry out, not that there was anyone around to hear him. Some time later the mafia members left Room 13 and returned to their own beds, content in their bloody work.

[injure Konijn]

Not too long after, there was another figure at the door. Konijn weakly raised his head just in time to see a dark boot slam into his chest, sending yet another wave of pain through him. Apparently he was a popular man tonight.
---

The next morning you all awaken refreshed and ready to enjoy the day. As the first group makes their way down to breakfast, someone notices the door to Room 13 ajar. As they go to close it, they hear a weak moaning coming from within - Konijn is lying on the floor, covered in a mess of bruises and blood. He's a mess, but alive. As he is whisked away to be treated and the rest of you sit down to eat, you talk amongst yourselves. Someone must be responsible for his attack, but whom?

[dawn]

Round 1 will end at 23:59 EST on 16 July (i.e. Saturday night.) Those with night actions be sure they are sent in. Everyone be sure to participate and discussion and the lynch. Regardless of your alignment, it is in your best interest.

Also the order of actions is thus:
Lynch-> Room Swaps -> Protections -> Veteran/Sniper Shot -> Janitor Stab -> Mafia Shot -> Peeks -> Janitor returns to a room
(The story this round was out of order (Mafia > Janitor) because the narrative was just too good to pass up. But I will make an effort to stick to the OoA in the story for the future.)

Author:  SiX [ Fri Jul 15, 2016 7:32 am ]
Post subject:  Re: [R1 Ends 16 July at 23:59 EST] Mafia XXXI: L'Hôtel de la Mort

WaywardVole wrote:

[injure Konijn]



Image

Author:  ZeRo#1 [ Fri Jul 15, 2016 9:05 am ]
Post subject:  Re: [R1 Ends 16 July at 23:59 EST] Mafia XXXI: L'Hôtel de la Mort

SiX wrote:
WaywardVole wrote:

[injure Konijn]



Image


LOL can't believe it, again Konijn...looks like a never ending story...4th game in a row Konijn got injured at R0 :lol:

Author:  Ultor [ Fri Jul 15, 2016 9:33 am ]
Post subject:  Re: [R0] Mafia XXXI: L'Hôtel de la Mort

Since ko9 was stabbed by both parties, does that mean there is a high chance of him being a villager?

Author:  SiX [ Fri Jul 15, 2016 9:38 am ]
Post subject:  Re: [R0] Mafia XXXI: L'Hôtel de la Mort

Ultor wrote:
Since ko9 was stabbed by both parties, does that mean there is a high chance of him being a villager?


The SK can't injure anyone R0. Only the Mafia can.

Author:  Lawliet [ Fri Jul 15, 2016 9:43 am ]
Post subject:  Re: [R0] Mafia XXXI: L'Hôtel de la Mort

ayy so it begins..
[Vote Ish]... HI

Author:  Lawliet [ Fri Jul 15, 2016 9:44 am ]
Post subject:  Re: [R0] Mafia XXXI: L'Hôtel de la Mort

SiX wrote:
Ultor wrote:
Since ko9 was stabbed by both parties, does that mean there is a high chance of him being a villager?


The SK can't injure anyone R0. Only the Mafia can.


check the post again.. seems like he did

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