Welcome to my first Mafia game! Even though this game consists of a Mafia roleset and is completely open, I tried adding unique elements into it, such as an evil village faction and a couple of unusual roles.
This is a first draft of my game - I'll try working on its balance while it's on the queue. This game requires 24 players.
Game Type: Open
Action Timestamp: No Surprises
Voting Type: Timed Lynch
Tie Breaker: Coin Flip
Ghost Etiquette: RP Play Style
Game Start: Village Vote
R0 Peeks: No Peeks
Death Reveal: Active until end of game
Player amount: 24
Modkill: No gamerelated post for 2 rounds, quoting hosts
Don - Able to peek a player each round to discover their role.
Convict - Able to survive one action that would otherwise kill him.
Goon - Powerless mafia member.
Godfather - Seen as a Villager by peekers.
Evil villagers win with the mafia, but don't know their team, don't need to be killed for the village to win, and don't count for parity.
Traitor - Basic evil villager with no powers.
Saulus - Becomes a normal villager if lynched.
Sorcerer - Can peek for Mafia/Not Mafia each round.
Spy - Infiltrates Mason groups.
Normal Deputy - Able to peek a player each round and will receive a result of Mafia or Not Mafia.
Vigilante - Able to shoot and kill two players during the game.
Vanilla Deputy - Able to peek a player each round and will receive a result of Vanilla or Not Vanilla. Is part of Masons.
Judas - becomes evil villager if he gets lynched.
10 x Villager - Basic town role with no powers. Two of them are Masons.
All Masons know each other from the start! So there are 4 masons who know each other from the start (including Spy)!
Vanilla is defined as "not having an active power".
Wincon of Mafia: Reaching parity with village
Wincon of evil villagers: Mafia wins
Wincon of Villager: Eliminate Mafia
TL;DR: In addition to Mafia there is also an evil village faction, but they don't know the role of anyone. They need to make Mafia win. There is also a group that know each other from start (Masons). It includes 2 villagers, vanilla deputy, and the evil spy. Goal of villagers is that the masons and deputies work together to figure out Mafia and Evil villager, without revealing info to spy. Goal of evil villager and Mafia is to get info and roles so they can harm village.
R1: Monday, 23th December 21:00 UTC+1
R2: Friday, 27th December 21:00 UTC+1
R3: Monday, 30th December 21:00 UTC+1
R4: Friday, 4th January 21:00 UTC+1
R5: Monday, 7th January 21:00 UTC+1
All actions (votes, role actions), need to be submitted before the roundend, meaning the last possible action for R1 will be Monday, 23th December 20:59:59, UTC+1, forum time. Anything past that will be disregarded. Role specific actions need to be sent through PM to both me and Maki.
[alias 2194, Houki]
[alias 5052, JaayTeeCee]
[alias 4967, Xeph]