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Deathrun suggestion, /invis

Do you think /invis is useful? (why not?)
Yes. 66%  66%  [ 19 ]
No. 34%  34%  [ 10 ]
Total votes : 29

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#1 Post Deathrun suggestion, /invis
Suggesting /invis option on deathrun server in specific.



Usually, when I join nD Deathrun, on some maps I get some fps drops, for example, deathrun_barbie_csbr , deathrun_hybrid2_v2 , deathrun_minecraft_final , deathrun_army , deathrun_poolday ,deathrun_wipeout , deathrun_countryside_final. I've known /invis (invisible) option from other deathrun servers, if you don't know what /invis does, well I'm here to explain:

When you go on the server there's a command called /flashlights, that disables everyone's flashlight (just for you) to avoid having lags, in my opinion I don't think it really works that well since it only applies to flashlights and not players/water.

/Invis, in this case can disable (make them invisible) your teammates (only works for ct cause t's need to see ct's for obvious reasons) also, when you'll type /invis a small box can appear on the left side of your screen with 2 options: Disable Cts [OFF] / Disable Water [OFF]. It has been said that it can help increasing FPS if you have drops on certain maps, since some maps contain water and are big (deathrun_minecraft_final or deathrun_poison)

Pros:
• Smoother gameplay.
• Decreasing FPS drops.
• Less player confusion and makes it easier to focus.
• Transparency doesn't work for some of the skins/models. (plastic bag)

Cons:
• Can't think of any.

Overall I think it's a very nice feature for deathrun since the playerbase has grown, playing with /invis would be much better for playerbase (and me ofc!!)

Thanks for reading!

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Wed Jun 13, 2018 6:54 pm
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#2 Post Re: Deathrun suggestion, /invis
Good idea,I also play in another Deathrun server (Clarion) and they have a similar command which improves the gameplay and boosts the FPS by a lil for the ones with potato PC's.


Wed Jun 13, 2018 7:47 pm
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#3 Post Re: Deathrun suggestion, /invis
It would be a great addition. Will bring it up and see what we can do.

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Wed Jun 13, 2018 10:56 pm
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#4 Post Re: Deathrun suggestion, /invis
It would be a good idea
Gj !

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Thu Jun 14, 2018 12:40 am
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#5 Post Re: Deathrun suggestion, /invis
Can some of the people voting no explain their reason to do so? Curious to see why anyone would vote against this.

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Thu Jun 14, 2018 11:53 am
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#6 Post Re: Deathrun suggestion, /invis
Patrick wrote:
Can some of the people voting no explain their reason to do so? Curious to see why anyone would vote against this.

It's gonna be too hard if they can't see the terrorist.


Thu Jun 14, 2018 6:45 pm
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#7 Post Re: Deathrun suggestion, /invis
Cruxell wrote:
Patrick wrote:
Can some of the people voting no explain their reason to do so? Curious to see why anyone would vote against this.

It's gonna be too hard if they can't see the terrorist.



/invis is like if you're CT you can turn your team-mates invisible not the T,the T stays visible still.


Thu Jun 14, 2018 8:41 pm
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#8 Post Re: Deathrun suggestion, /invis
Cruxell wrote:
Patrick wrote:
Can some of the people voting no explain their reason to do so? Curious to see why anyone would vote against this.

It's gonna be too hard if they can't see the terrorist.



As I mentioned, /Invis, in this case can disable (make them invisible) your teammates (only works for ct cause t's need to see ct's for obvious reasons) and as Kris mentioned, T's still stay visible to the ct's // T's can see Ct's with /invis on.

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Thu Jun 14, 2018 10:02 pm
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#9 Post Re: Deathrun suggestion, /invis
But there will still be lag if they can see the other team.


Fri Jun 15, 2018 7:53 am
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#10 Post Re: Deathrun suggestion, /invis
yup a nice idea, idk where but i have seen someone suggested this idea before and it was declined because the plugin could make problem/s such as T inability to see the CT well i searched about this topic but i didn't find it... anyway i hope they can bring such a plugin, listening to music without seeing anyone might improve the gameplay hehe.

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Fri Jun 15, 2018 9:38 am
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#11 Post Re: Deathrun suggestion, /invis
Cruxell wrote:
But there will still be lag if they can see the other team.



Elaborate on your answer please, what do you mean there will still be lag if /invis helps increasing FPS?

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Fri Jun 15, 2018 4:15 pm
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#12 Post Re: Deathrun suggestion, /invis
critycism wrote:
Cruxell wrote:
But there will still be lag if they can see the other team.



Elaborate on your answer please, what do you mean there will still be lag if /invis helps increasing FPS?


Don't even try having a conversation with him crity, hes just fucking around, he understands it but just wants to waste your time.
Great idea, I tend to get annoyed by seeing all the people in DR even though I can walk through em, there's just too many.

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Fri Jun 15, 2018 5:11 pm
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#13 Post Re: Deathrun suggestion, /invis
This plugin's been in speedrun since forever if anyone wants to see what it looks like

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Fri Jun 15, 2018 5:43 pm
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#14 Post Re: Deathrun suggestion, /invis
No.

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Sat Jun 16, 2018 1:34 pm
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#15 Post Re: Deathrun suggestion, /invis
doeda wrote:
No.



don't just comment to waste time, if you vote no, you should explain.

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Don't know why someone would vote against this

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Sat Jun 16, 2018 6:01 pm
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