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Joined: Fri Sep 24, 2010 9:16 am
#4 (ISO #1)  Re: Werewolf XXVI: Life, Death and Necromancy
In :)

Fri Jul 28, 2017 8:35 pm Profile Send private message

Joined: Fri Sep 24, 2010 9:16 am
#29 (ISO #2)  Re: Werewolf XXVI: Life, Death and Necromancy
hmmmmm (but not as powerful) to L.A.P.D

Wed Aug 02, 2017 7:34 am Profile Send private message

Joined: Fri Sep 24, 2010 9:16 am
#35 (ISO #3)  Re: Werewolf XXVI: Life, Death and Necromancy
Jenny ◕ ◡ ◕ wrote:
Lawliet wrote:
Larah wrote:
BUT BILLIE JEAN IS NOT MY LOVER
AND THE KID IS NOT MY SON
Sup.

you ok?

I am ok
U?
Hi ok, I am Dee Dee

Wed Aug 02, 2017 7:15 pm Profile Send private message

Joined: Fri Sep 24, 2010 9:16 am
#52 (ISO #4)  Re: [R1]Werewolf XXVI: Life, Death and Necromancy [R1 ends Friday 23:59 GMT+2]
LOOOOL inb4 speedround

Thu Aug 03, 2017 10:45 am Profile Send private message

Joined: Fri Sep 24, 2010 9:16 am
#63 (ISO #5)  Re: [R1]Werewolf XXVI: Life, Death and Necromancy [R1 ends Friday 23:59 GMT+2]
Patrick wrote:
Patrick wrote:
It also seems like either Emziek has a role or someone has two alignments.
Emziek said that there is 14 players alive, but if you count the players in each alignment they add up to 15.

What are people's thoughts on this?


Could also be a role that is not considered as "alive" in the beginning of the game
What do you mean about not considered as "alive"?

Thu Aug 03, 2017 9:43 pm Profile Send private message

Joined: Fri Sep 24, 2010 9:16 am
#66 (ISO #6)  Re: [R1]Werewolf XXVI: Life, Death and Necromancy [R1 ends Friday 23:59 GMT+2]
Patrick wrote:
Dee Dee wrote:
Patrick wrote:
Patrick wrote:
It also seems like either Emziek has a role or someone has two alignments.
Emziek said that there is 14 players alive, but if you count the players in each alignment they add up to 15.

What are people's thoughts on this?


Could also be a role that is not considered as "alive" in the beginning of the game
What do you mean about not considered as "alive"?

Idk.. I'm open to all possibilities at this point of the game. Could be a role that doesn't appear on the "dead"-list because he/she didn't officially die in the game yet.
It's probably just me messing with myself here, but I think it was worth the thought. Anyone else has an input on this?

But.. it's probably the neutral role that somehow has two alignments.
Which two?

Thu Aug 03, 2017 9:50 pm Profile Send private message

Joined: Fri Sep 24, 2010 9:16 am
#67 (ISO #7)  Re: [R1]Werewolf XXVI: Life, Death and Necromancy [R1 ends Friday 23:59 GMT+2]
wtf blaze

Thu Aug 03, 2017 9:51 pm Profile Send private message

Joined: Fri Sep 24, 2010 9:16 am
#76 (ISO #8)  Re: [R1]Werewolf XXVI: Life, Death and Necromancy [R1 ends Friday 23:59 GMT+2]
In the game Patrick was very aggressive with you, Ultor, we called you out as mafia and we were town.

@Blaze, Hater made Patrick C rank even though I'm sure he has improved a lot since then. :)

Fri Aug 04, 2017 12:45 pm Profile Send private message

Joined: Fri Sep 24, 2010 9:16 am
#84 (ISO #9)  Re: [R1]Werewolf XXVI: Life, Death and Necromancy [R1 ends Friday 23:59 GMT+2]
Guys, don't forget the tally! I've updated it for both Toon and Joel Miller this one time.

Code:
Lynch tally:
Ultor - 5 - Patrick, Larah, Muhaha, Toon, Joel Miller
Patrick - 2 - Ultor, JTc
Joel Miller - 1 - Lawliet
No vote - 6 - Dee Dee, Blaze, L.A.P.D, Rawrz, [email protected]$$, infectedsushi,


Fri Aug 04, 2017 8:55 pm Profile Send private message

Joined: Fri Sep 24, 2010 9:16 am
#85 (ISO #10)  Re: [R1]Werewolf XXVI: Life, Death and Necromancy [R1 ends Friday 23:59 GMT+2]
Ultor wrote:
I'm a priest. Sided with the village. I can cast a shield around a player which protects them from seals, kills and roleblocks. I cannot protect myself.
Care to explain where does that fit in the order of actions?

I have marked in green the actions you claim to protect from, but "roleblocks" are before "protections" and both "seals" and "roleblocks" before "protects". What am I missing here? (I might be blind)

Passives > Shadowvotes > Lynch > Roleblocks > Redirects > Protections > Shapeshifts > Revives > Seals > Protects > Kills > Peeks > Drunk

Fri Aug 04, 2017 9:01 pm Profile Send private message

Joined: Fri Sep 24, 2010 9:16 am
#92 (ISO #11)  Re: [R2]Werewolf XXVI: Life, Death and Necromancy [R2 ends Sunday 23:59 GMT+2]
Two people were mauled last night. What are your thoughts on that guys? With 3 wolves in the game the possibility of two wolf teams does not sound very likely. So I'm guessing some kind of wolf hitman? And if this is the case, why use it in R1? Also is "maul" exclusively for wolves? Or could it be third party?

Spoiler: show
Image


Sat Aug 05, 2017 10:43 am Profile Send private message

Joined: Fri Sep 24, 2010 9:16 am
#98 (ISO #12)  Re: [R2]Werewolf XXVI: Life, Death and Necromancy [R2 ends Sunday 23:59 GMT+2]
Patrick wrote:
Maul is exclusive for wolves I believe.
Just wanted to let the wolves(and Ultor) know that I'm coming for you even though I'm dead as the game currently stands.

With the wolf-kill on me I'll go ahead and say that I'm confirmed townie/neutral/third party as it would seem ridiculous to pull off that play as a wolf. I hope the reviving role(s) are going to play this smart.
Patrick wrote:
I might be confirmed villager to some people at this point and I think they should claim their role in a pm to me. This will put the town in a very strong position if I get revived at some point in the game. Remember that I wont be able to reply to private messages.
You have gone from claiming confirmed townie/neutral/third-party to claiming confirmed villager to some people.

In fact, without knowing how revives work (is it one role? two? three?) it is still risky to claim to you. For all we know, all factions might have a reviving role. With no role reveal when dying, we have no guarantee that this is not some kind of strategy that wolves can pull off. We don't know what roles we are facing, we just have the order of actions.

Sat Aug 05, 2017 1:44 pm Profile Send private message

Joined: Fri Sep 24, 2010 9:16 am
#100 (ISO #13)  Re: [R2]Werewolf XXVI: Life, Death and Necromancy [R2 ends Sunday 23:59 GMT+2]
Patrick wrote:
Confusion is benefitting the wolves more than anything.
You seem to have misunderstood the word "might" in the post you both quoted.

Yeah, I was typing before JTc's post and your reply to him.

Sat Aug 05, 2017 1:53 pm Profile Send private message

Joined: Fri Sep 24, 2010 9:16 am
#102 (ISO #14)  Re: [R2]Werewolf XXVI: Life, Death and Necromancy [R2 ends Sunday 23:59 GMT+2]
In fact, regardless of their roles, it wouldn't be harmful to have their inputs as well.

Sat Aug 05, 2017 2:48 pm Profile Send private message

Joined: Fri Sep 24, 2010 9:16 am
#109 (ISO #15)  Re: [R2]Werewolf XXVI: Life, Death and Necromancy [R2 ends Sunday 23:59 GMT+2]
@Larah, so you are claiming town deputy, to make things clear.

If there are not any counterclaims we can claim to Larah and, needless to say, protections/protects should be on her.

Sat Aug 05, 2017 6:54 pm Profile Send private message

Joined: Fri Sep 24, 2010 9:16 am
#117 (ISO #16)  Re: [R2]Werewolf XXVI: Life, Death and Necromancy [R2 ends Sunday 23:59 GMT+2]
Ultor wrote:
WW is getting pretty shit with those noobies and their grudges might aswell quit...

Not that you clarified a lot when asked... No grudge on my side.

Sun Aug 06, 2017 9:54 am Profile Send private message

Joined: Fri Sep 24, 2010 9:16 am
#125 (ISO #17)  Re: [R2]Werewolf XXVI: Life, Death and Necromancy [R2 ends Sunday 23:59 GMT+2]
Oh thank god you noticed too. I did try talking to Larah about it last night, but she had no explanation for the fact that she got a peek she is not supposed to if we look at the order of actions. Until we get a good explanation or a better lead:

[vote Larah]

Code:
Lynch tally:
[email protected]$$ - 1 - Blaze
Larah - 1 - Dee Dee
No vote - 9 -  L.A.P.D,  Lawliet, Rawrrz, Toon, Joel Miller, [email protected]$$, Larah, Muhaha, JTc


Sun Aug 06, 2017 11:19 am Profile Send private message

Joined: Fri Sep 24, 2010 9:16 am
#130 (ISO #18)  Re: [R2]Werewolf XXVI: Life, Death and Necromancy [R2 ends Sunday 23:59 GMT+2]
INB4 LAPD dead and Dee Dee lynched -.-

Sun Aug 06, 2017 1:01 pm Profile Send private message

Joined: Fri Sep 24, 2010 9:16 am
#132 (ISO #19)  Re: [R2]Werewolf XXVI: Life, Death and Necromancy [R2 ends Sunday 23:59 GMT+2]
[unvote]

Code:
Lynch tally:
[email protected]$$ - 1 - Blaze
No vote - 10 -  L.A.P.D,  Lawliet, Rawrrz, Toon, Joel Miller, [email protected]$$, Larah, Muhaha, JTc, Dee Dee


Sun Aug 06, 2017 1:37 pm Profile Send private message

Joined: Fri Sep 24, 2010 9:16 am
#143 (ISO #20)  Re: [R2]Werewolf XXVI: Life, Death and Necromancy [R2 ends Sunday 23:59 GMT+2]
EEEEHHHH! I WILL MOC YOUR NOSE! Muxu :*


I can confirm that was Patrick.

Sun Aug 06, 2017 4:26 pm Profile Send private message

Joined: Fri Sep 24, 2010 9:16 am
#147 (ISO #21)  Re: [R1]Werewolf XXVI: Life, Death and Necromancy [R1 ends Friday 23:59 GMT+2]
Lawliet wrote:
I'd rather have Ultor making drama and shit than have afk players doing absolutely nothing. Apologies for not showing up sooner, I will be more active from now on.
I'll start with Miller, chose you as I expect a fast response from you. Then I will change my vote to a different afk player. I encourage everyone to start pressuring afk players.

Code:
Lynch tally:
Ultor - 3 - Patrick, Larah, Muhaha
Patrick - 2 - Ultor, JTc
Joel Miller - 1 - Lawliet
No vote - 8 - Dee Dee, Blaze, L.A.P.D, Rawrz, Toon, Joel Miller, [email protected]$$, infectedsushi,

Using your own reasoning, I wish you were more active. Any signs of life? :)

[vote Lawliet]

Code:
Lynch tally:
[email protected]$$ - 1 - Blaze
Lawliet - 1 - Dee Dee
No vote - 9 -  L.A.P.D,  Lawliet, Rawrrz, Toon, Joel Miller, [email protected]$$, Larah, Muhaha, JTc


Sun Aug 06, 2017 5:33 pm Profile Send private message

Joined: Fri Sep 24, 2010 9:16 am
#154 (ISO #22)  Re: [R2]Werewolf XXVI: Life, Death and Necromancy [R2 ends Sunday 23:59 GMT+2]
Ultor wrote:
If I was mafia you would have seen my teammates backing me up last round but guess what? There was none :p
Also I need to be revived as soon as possible before I get sealed, I have something important that I can use :)
Also I urge everyone to vote Patrick.

I'm still waiting for your reply tho

Sun Aug 06, 2017 6:28 pm Profile Send private message

Joined: Fri Sep 24, 2010 9:16 am
#156 (ISO #23)  Re: [R2]Werewolf XXVI: Life, Death and Necromancy [R2 ends Sunday 23:59 GMT+2]
@Lawliet, yeah but I would like some kind of input from you even if it's on discord. :/

Sun Aug 06, 2017 6:29 pm Profile Send private message

Joined: Fri Sep 24, 2010 9:16 am
#159 (ISO #24)  Re: [R2]Werewolf XXVI: Life, Death and Necromancy [R2 ends Sunday 23:59 GMT+2]
Ultor wrote:
Dee Dee wrote:
Ultor wrote:
If I was mafia you would have seen my teammates backing me up last round but guess what? There was none :p
Also I need to be revived as soon as possible before I get sealed, I have something important that I can use :)
Also I urge everyone to vote Patrick.

I'm still waiting for your reply tho

I don't want to reveal much info about my role which is pretty much useless because its not passive (unless I'm revived) but did you notice how the order of actions changed with drunk? That should give you a hint about how I can protect ;)

Hmmmmm... Are you claiming to be the Drunk?

Sun Aug 06, 2017 6:36 pm Profile Send private message

Joined: Fri Sep 24, 2010 9:16 am
#162 (ISO #25)  Re: [R2]Werewolf XXVI: Life, Death and Necromancy [R2 ends Sunday 23:59 GMT+2]
[unvote]

Code:
Lynch tally:
[email protected]$$ - 1 - Blaze
No vote - 1 - Toon
No vote - 9 -  L.A.P.D,  Lawliet, Rawrrz, Dee Dee, Joel Miller, [email protected]$$, Larah, Muhaha, JTc


Sun Aug 06, 2017 7:02 pm Profile Send private message

Joined: Fri Sep 24, 2010 9:16 am
#163 (ISO #26)  Re: [R2]Werewolf XXVI: Life, Death and Necromancy [R2 ends Sunday 23:59 GMT+2]
[Vote L.A.P.D]

You really enjoy chaos and messing around and, at this point, the conversations we've had don't really add up to the information I have.

Code:
Lynch tally:
[email protected]$$ - 1 - Blaze
No vote - 1 - Toon
L.A.P.D - 1 - Dee Dee
Have not voted yet - 8 -  L.A.P.D,  Lawliet, Rawrrz,  Joel Miller, [email protected]$$, Larah, Muhaha, JTc


Sun Aug 06, 2017 7:11 pm Profile Send private message

Joined: Fri Sep 24, 2010 9:16 am
#165 (ISO #27)  Re: [R1]Werewolf XXVI: Life, Death and Necromancy [R1 ends Friday 23:59 GMT+2]
@Ultor
We pretty much are aware that you are not the drunk... There's more than one protection it seems (by looking at the order of actions), so you could probably be protected if needed. Take into account you died by LYNCH and not MAULED. So, the question is, why are you so important for the town when so far you have just been messing around?

Sun Aug 06, 2017 7:37 pm Profile Send private message

Joined: Fri Sep 24, 2010 9:16 am
#167 (ISO #28)  Re: [R2]Werewolf XXVI: Life, Death and Necromancy [R2 ends Sunday 23:59 GMT+2]
Forgot to ask, did somebody get roleblocked last round?

Sun Aug 06, 2017 7:55 pm Profile Send private message

Joined: Fri Sep 24, 2010 9:16 am
#182 (ISO #29)  Re: [R3]Werewolf XXVI: Life, Death and Necromancy [R3 ends Tuesday 23:59 GMT+2]
Welcome back ^^

Sun Aug 06, 2017 10:37 pm Profile Send private message

Joined: Fri Sep 24, 2010 9:16 am
#192 (ISO #30)  Re: [R3]Werewolf XXVI: Life, Death and Necromancy [R3 ends Tuesday 23:59 GMT+2]
Has somebody being roleblocked so far?

Mon Aug 07, 2017 7:21 pm Profile Send private message

Joined: Fri Sep 24, 2010 9:16 am
#196 (ISO #31)  Re: [R3]Werewolf XXVI: Life, Death and Necromancy [R3 ends Tuesday 23:59 GMT+2]
Patrick wrote:
Blaze wrote:
If no roleblocks then I guess one of the inactives are roleblockers?

Or Ultor

This would make sense actually

Mon Aug 07, 2017 9:56 pm Profile Send private message

Joined: Fri Sep 24, 2010 9:16 am
#206 (ISO #32)  Re: [R3]Werewolf XXVI: Life, Death and Necromancy [R3 ends Tuesday 23:59 GMT+2]
After a conversation with Patrick I will [vote Blaze]

Code:
Lynch tally:
Joel miller - 1 - Blaze
Blaze - 3 - Patrick, Muhaha, Dee Dee
JTc - 1 - Larah
Have not voted yet - 6 - Rawrrz, Joel Miller, JTc, [email protected]$$, Lawliet,  Maki


Tue Aug 08, 2017 7:51 pm Profile Send private message

Joined: Fri Sep 24, 2010 9:16 am
#236 (ISO #33)  Re: [R4]Werewolf XXVI: Life, Death and Necromancy [R4 ends Thursday 23:59 GMT+2]
Aaawwww! I just checked the thread :/

Fri Aug 11, 2017 2:07 pm Profile Send private message

Joined: Fri Sep 24, 2010 9:16 am
#248 (ISO #34)  Re: [R5]Werewolf XXVI: Life, Death and Necromancy [R5 ends Sunday 23:59 GMT+2]
[abstain]

Just in case given I'm away!

Fri Aug 11, 2017 8:27 pm Profile Send private message

Joined: Fri Sep 24, 2010 9:16 am
#263 (ISO #35)  Re: [R5]Werewolf XXVI: Life, Death and Necromancy [R5 ends Sunday 23:59 GMT+2]
If Emziek was lynched, doesn't mean you got sealed too? Last round it said host died.

Mon Aug 14, 2017 5:29 am Profile Send private message

Joined: Fri Sep 24, 2010 9:16 am
#264 (ISO #36)  Re: [R5]Werewolf XXVI: Life, Death and Necromancy [R5 ends Sunday 23:59 GMT+2]
[vote Muhaha]

Code:
Muhaha - 1 - Dee Dee
Not voted yet - 3 - Muhaha, JTc, Blaze


Mon Aug 14, 2017 5:49 am Profile Send private message

Joined: Fri Sep 24, 2010 9:16 am
#267 (ISO #37)  Re: [R5]Werewolf XXVI: Life, Death and Necromancy [R5 ends Sunday 23:59 GMT+2]
[Vote Lawliet]

Code:
Muhaha - 1 - Blaze
Blaze - 1 - Muhaha
Lawliet - 1 - Dee Dee
Not voted yet - 1- JTc


Tue Aug 15, 2017 1:11 pm Profile Send private message

Joined: Fri Sep 24, 2010 9:16 am
#271 (ISO #38)  Re: [R5]Werewolf XXVI: Life, Death and Necromancy [R5 ends Sunday 23:59 GMT+2]
Ok so, Emziek will be busy until Sunday and told us on Discord to feel free to post that it's a Wolf victory.

Proof:
Spoiler: show
Image


So Joel Miller, Blaze and Dee Dee win.

Wed Aug 16, 2017 8:51 pm Profile Send private message
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