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#6 (ISO #1)  Re: Assassins XII: Power Up!
Interesting premise HATER. I'm [in] .

Fri Aug 12, 2016 3:30 am Profile Send private message
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#104 (ISO #2)  Re: Assassins XII: Power Up!
Can we modkill one of the hosts? the entity that is green text? Please?

Sat Aug 20, 2016 3:57 pm Profile Send private message
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#146 (ISO #3)  Re: Assassins XII: Power Up!
Rainboy wrote:
"Welcome to Werewolf, now go die."

[vote WaywardVole]

From what I've read of past games, you're generally on top of things. Why haven't you cast a vote yet?


Rainboy: one part offline events, one part new type of mafia game, let sit for three days then stir.
___

That said, I have been following the thread and debating whether or not anyone can really "look suspicious" at this point. Per usual, voting No Lynch will only hurt us, but K0ntRa has a point when he says two mafia teams makes finding dubious voting patterns difficult.

I suppose then, as with most R1 lynches, it will come down to a dice roll. (Provided we can't lynch Hater and his fetish for green text.) From that, I'll just [vote Voro's poulo] for now. Nothing personal - you voted me and I have nothing better to go off of.

Sun Aug 21, 2016 9:53 pm Profile Send private message
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#209 (ISO #4)  Re: Assassins XII: Power Up!
[vote HATER] (unknown target)




but actually I need to read through all this shit so I'll vote tomorrow.

Tue Aug 23, 2016 3:34 am Profile Send private message
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#240 (ISO #5)  Re: Assassins XII: Power Up!
I'll admit it is a little strange that katCrusader and Lawliet are seemingly voting together, but I have a hard time believing they would be that stupidly obvious with their plays. Say they are mafia, what would be the benefit of voting in a block R1 and R2? They'd be immediately killed by either the other mafia team or the village - it's far too risky.

That said, I'm unsure of whom to vote for. On one hand, both of them have the potential to be mafia in one form or another. But both Numble and Rain claimed to have talked to Lawliet and katCrusader respectively for the R1 vote - I don't know why they picked them specifically, but it leans away from the two of them masterminding a vote.

I'm around tonight so I'll drop in later to see if anything else comes up and make my vote.

Tue Aug 23, 2016 10:09 pm Profile Send private message
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#248 (ISO #6)  Re: Assassins XII: Power Up!
Since I still don't have a lot of info, [vote Emziek] - what do you think?

Wed Aug 24, 2016 1:21 am Profile Send private message
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#336 (ISO #7)  Re: Assassins XII: Power Up!
Well shit. There's a lot more posts than I thought there'd be and I don't have time tonight to read them. Since I don't want to make an uninformed decision and/or jump on the nearest bandwagon, I'll [vote No Lynch].

Yes I know it's a stupid move at this point, but when my first thought of whom to lynch is still the host, it's better than nothing. Obligatory 'promise I'll be more active in the rounds to follow.'

Fri Aug 26, 2016 3:37 am Profile Send private message
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#374 (ISO #8)  Re: Assassins XII: Power Up!
GERTY wrote:
Lynch Tally:

Expected LHLV Lynch: No Lynch
Total: 0 living players.
--------------------




Go home Gerty, you're drunk.

Sun Aug 28, 2016 2:13 am Profile Send private message
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#389 (ISO #9)  Re: Assassins XII: Power Up!
I'm obviously not going to vote myself, so [vote SiX].

Mon Aug 29, 2016 12:53 am Profile Send private message
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