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Joined: Thu Dec 22, 2011 4:30 pm
#1 (ISO #1)  Mafia XXVII: The Handymen
First post:
Spoiler: show
I've thinking about the setup for a while, but I'd rather first check who're interested to signup for one. it will be an open, classic mafia game with a lot of Vanilla Villagers. Though I'd prefer to have some more unusual power-roles. The doctor and deputy versus Gf and Don is getting too casual. But if you still want to run with it, then by all means.


Host: Six
Game Type: Open
Common Action Timestamp: No Surprises
Ghost etiquette: Dead men tell no tales.
Common Voting Type: Timed Lynch
Common Tie Breaker: LHLV
Common Ghost Etiquette: RP Play Style
Common Game Start: Hospitalization
Alternate R0 Peeks: No Peeps
Common Death Reveal: Full Reveal Upon Death
Modkill: Quoting the host without permission, playing against one's alignment. Modkill rules may change any time if the host deem it necessary.
Round length: 24h (Speedplay)
Mafia Nightkill: Set shooter
Spoiler: show
The Don is a set shooter for the Mafia faction. Until he dies no one but him can perform the nightkill.


Source: viewtopic.php?f=179&t=15538

Hitman (Mafia)
- Can shoot someone in addition to the regular mafia nightkill once during the game.

Don (Mafia)
- Can check a target for their full role (including secondary roles) every night.

Traitor (Evil Villager)
- Doesn't count for Mafia parity.

Deputy (Town)
- Can investigate a target every night for a clue to their alignment. Results are Town or Mafia.

Sheriff (Town)
- Can jailkeep a target every night, roleblocking them simultaneously as they're untargetable from all and any nightactions (including peeks). Cannot target self. A jailed target will know they were jailed.

Vanilla Villagers (5)

Winconditions:
Mafa - Kill all the Town Members
Evil Villager - See the Mafia victorious. You do not need to be alive.
Town - Kill the Mafia.

Q & A:

Is a blocked nightkill shown publically?
- No.

Is the attacked person aware of being attacked?
- No.

What is a Traitor?
- A Vanilla Villager siding with the Mafia.

Does the Traitor count for parity?
- No.

Does the Traitor have to be killed?
- No

Does the Traitor turn up as aligned with the Mafia?
- No.

Order of actions:
- Lynch , Roleblock , Peek , Kill

Wed Jul 29, 2015 5:24 pm Profile Send private message
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Joined: Thu Dec 22, 2011 4:30 pm
#15 (ISO #2)  Re: Mafia Game
Ish wrote:
Hey Six,

Can you tell us, what there potential roleset may look like? Also when do you think this game will start?

Tbh, I don't think we will get many more players :/ maybe 2-3.


Sorry, I've been a little lazy and preoccupied with other matters (None which are more important this this WW game however).
I give my word I'll have the setup ready within the next 24 hours. But It'll be a 9-player based game unless more signs up.

Mon Aug 03, 2015 9:36 pm Profile Send private message
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#19 (ISO #3)  Re: Mafia Game (Setup edit)
This is the current role list. Feel free to provide feedback in case there's a role you want removed or a role you want added. If not, we'll wait for the mods approval.

Tue Aug 04, 2015 7:06 pm Profile Send private message
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#24 (ISO #4)  Re: Mafia Game (Setup edit)
@Hater
@Rainboy

1. I remove the Cursed Villager mechanic. Instead I 2. Added a Traitor (Evil Villager) who does not count for parity. I also 3. Made the Sheriff in accordance to Hater's description about it making someone untargetable from all any any action (including peeks). Now my question is, should I leave a message so that those jailed by the Sheriff will know they were jailed? Or should those jailed be unaware of it? Also 4. Should I remove the Miller (secondary role) or keep it? But I'd not like 5. To change the current Mafia mechanic. Since the game is speedplay modified I have it as a passive mechanic. That means if the Don is roleblocked, the Hitman will perform the nightkill and vice versa. That however is only true if both are alive.

Fri Aug 07, 2015 8:45 pm Profile Send private message
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#25 (ISO #5)  Re: Mafia Game (Setup edit)
[signups open]

Sign up if you're interested.

Sat Aug 08, 2015 9:59 pm Profile Send private message
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Joined: Thu Dec 22, 2011 4:30 pm
#37 (ISO #6)  Re: Mafia Game
We have reached 10.

[Start]

Tue Aug 11, 2015 7:27 am Profile Send private message
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Joined: Thu Dec 22, 2011 4:30 pm
#38 (ISO #7)  Re: Mafia XXVII: The handymen
Every role has been sent out. Await the Mafia's target who to hospitalize.

Vanilla Villager pm:

Spoiler: show
Hello, you're a Vanilla Villager. You may lack ambition to reach the top, giving the presumption that you're not worth much. But do your best.


Tue Aug 11, 2015 8:38 am Profile Send private message
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#41 (ISO #8)  Re: Mafia XXVII: The handymen
Ish wrote:
IIRC, Lien wanted to join this game. Does she still want to play?


She changed her mind. After staring the game I also noticed that was true for Flath.

Tue Aug 11, 2015 10:31 am Profile Send private message
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#44 (ISO #9)  Re: Mafia XXVII: The handymen
Ish wrote:
SiX how does the traitor appear on the deputy's peek?


As innocent.

Tue Aug 11, 2015 11:28 am Profile Send private message
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#45 (ISO #10)  Re: Mafia XXVII: The handymen
[add katCrusader] (duplicate player)



[added by HATER since gerty wasn't registering our 10th player]

Tue Aug 11, 2015 12:53 pm Profile Send private message
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#47 (ISO #11)  Re: Mafia XXVII: The handymen
I got messaged before today about who to hospitalize but I couldn't connect to the forum, hence the delay.

[Dusk]

jTc was hospitalized!
[injure jTc, 1] (unknown player)

[Dawn]

Let the day begin.

Tue Aug 11, 2015 4:54 pm Profile Send private message
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#52 (ISO #12)  Re: Mafia XXVII: The Handymen
I'll end the first day tomorrow 18:00 Utc +3 (Finnish timer).

Wed Aug 12, 2015 10:02 am Profile Send private message
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Joined: Thu Dec 22, 2011 4:30 pm
#67 (ISO #13)  Re: Mafia XXVII: The Handymen R1 end 18.00 Utc +3 13.8
[Dusk]

Round ended 1 ½ half hours ago, sorry for the delay.

MachoZeroSkillz!! <3 was lynched!
MachoZeroSkillz!! <3 died!
[Kill MachoZeroSkillz!! <3, lynched]
MachoZeroSkillz!! <3 was the Sheriff!

Hater was shot!
Hater died!
[Kill Hater, shot]
Hater was the Deputy!

Lawliet was shot!
Lawliet died!
[Kill Lawliet, shot]
Lawliet was a Vanilla Villager!

[Dawn]

Thu Aug 13, 2015 4:47 pm Profile Send private message
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#77 (ISO #14)  Re: Mafia XXVII: The Handymen R2 end 18.00 Utc +3 14.8
[Dusk]

StickySteez was lynched!
StickySteez died!
[Kill StickySteez, lynched]
StickySteez was the Traitor!

katCrusader was shot!
katCrusader died!
[Kill katCrusader, shot]
katCrusader was a Vanilla Villager!

[Dawn]

Fri Aug 14, 2015 4:43 pm Profile Send private message
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Joined: Thu Dec 22, 2011 4:30 pm
#79 (ISO #15)  Re: Mafia XXVII: The Handymen R2 end 18.00 Utc +3 14.8
Hydra was shot!
Hydra died!
[Kill Hydra, shot]
Hydra was a Vanilla Villager.

The game ends in a Mafia victory.

[end Ish, Numble, StickySteez]

Poor play from the town's side.

Sat Aug 15, 2015 3:07 pm Profile Send private message
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